Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-29 | disable GL_TEXTURE_1D at end of frame to fix failed assertion | Brian Paul | |
2008-04-28 | mesa: explicitly delete textures before creating new ones | Brian Paul | |
Also, call glutDestroyWindow() upon exit. | |||
2008-04-24 | trivial: simple edgeflag test | Keith Whitwell | |
2008-04-23 | mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.c | Keith Whitwell | |
2008-04-11 | mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil) | Brian Paul | |
2008-04-11 | add missing glViewport calls | Brian Paul | |
cherry-picked from master | |||
2008-04-10 | mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT) | Brian Paul | |
2008-04-04 | mesa: test code to exercise more GLSL functions | Brian | |
2008-04-04 | mesa: added more ext funcs (from Mesa/master) | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-04 | test glStencilFuncSeparateATI() | Brian | |
2008-04-01 | mesa: added a cast to avoid int overflow, plus rename texels->pixels | Brian | |
2008-04-01 | mesa: measure fill rate for drawing a large quad with basic shading/texture ↵ | Brian | |
modes | |||
2008-04-01 | mesa: destroy window upon exit | Brian | |
2008-03-24 | mesa: call glutDestroyWindow (help find mem leaks) | Brian Paul | |
2008-03-21 | mesa: minor code re-org | Brian Paul | |
2008-03-19 | better text labels | Brian Paul | |
2008-03-17 | mesa: new mipmap generation, lod bias demo | Brian Paul | |
Show each of the mipmap levels side-by-side. Press 's' to toggle quad scaling to see mipmap level at actual size. | |||
2008-03-14 | mesa: call glColorMask(1,1,1,1) before glClear() | Brian Paul | |
Without this, second and subsequent redraws rendered incorrectly. Plus comments. | |||
2008-02-28 | Added calibrate_rast.c program | Brian | |
Measures rasterization of points/lines/tris and suggests fixes/biases when something doesn't meet spec. | |||
2008-02-28 | Convert crlf->lf line endings. | José Fonseca | |
Windows/DOS users should enable core.autocrlf from now on. | |||
2008-02-25 | Added line smooth test | Brian | |
2008-02-25 | Remove files of unsupported build systems. | José Fonseca | |
2008-02-25 | Update git ignores. | José Fonseca | |
2008-02-20 | Test calling glTexSubImage2D mid-way through a frame. | Brian | |
2008-02-16 | Added minmag.c test | Brian | |
Test that different minification and magnification filters are chosen for the non-mipmapped texture case. | |||
2008-02-14 | gallium: new pgon-mode.c test | Brian | |
A two-triangle strip is drawn such that the first tri is front-facing and the second tri is back-facing. Use different front/back polygon modes. | |||
2008-02-12 | Fix broken test. | Brian | |
As-is, if the texture was too large for the target, an assertion would fail. Now check proxy texture first and if it works, then test non-proxy target. | |||
2008-02-12 | Set Min/MaxLod with glTexParameterf, not glTexParameteri | Brian | |
2008-02-12 | press 0,1,2,etc keys for specific bias values | Brian | |
2008-02-12 | tweak incr/decrements amounts for keyboard options | Brian | |
2008-01-28 | push out far clip plane to 200 | Brian | |
2008-01-28 | Added d/D keys to change viewing distance, 'a' to toggle animation | Brian | |
2008-01-17 | gallium: Ignore generated files. | José Fonseca | |
2007-12-19 | vp-tri: match vertex/color data of other tests | Keith Whitwell | |
2007-12-19 | use a depth buffer temporarily | Keith Whitwell | |
2007-12-17 | Add the new test program for fp's. | Zack Rusin | |
2007-12-13 | Don't generate spurious vs, move the enable a bit to do that. | Zack Rusin | |
2007-12-11 | Redo the fragment program examples to match vp's | Zack Rusin | |
we just load text files instead of compiling tons of small binaries | |||
2007-12-11 | Add a simple fps counter to the example | Zack Rusin | |
2007-12-10 | set window size to 256x256 | Brian | |
2007-12-09 | gallium: more trivial tests | Keith Whitwell | |
2007-12-09 | gallium: remove unneeded depth buffer | Keith Whitwell | |
2007-10-29 | Rename 'mms-config.' to 'mms.config'. | Michal Krol | |
It looks like Windows does not like filenames ending with a dot, in effect renaming it to 'mms-config'. | |||
2007-10-27 | Fix fragment shader. | michal | |
2007-10-27 | Optimize fragment program. | michal | |
2007-10-25 | Ignore generated files. | José Fonseca | |
2007-10-25 | Implement loops | Zack Rusin | |
2007-10-25 | Fix nested conditionals | Zack Rusin | |