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AgeCommit message (Expand)Author
2008-04-01mesa: measure fill rate for drawing a large quad with basic shading/texture m...Brian
2008-04-01mesa: destroy window upon exitBrian
2008-03-24mesa: call glutDestroyWindow (help find mem leaks)Brian Paul
2008-03-21mesa: minor code re-orgBrian Paul
2008-03-19better text labelsBrian Paul
2008-03-17mesa: new mipmap generation, lod bias demoBrian Paul
2008-03-14mesa: call glColorMask(1,1,1,1) before glClear()Brian Paul
2008-02-28Added calibrate_rast.c programBrian
2008-02-28Convert crlf->lf line endings.José Fonseca
2008-02-25Added line smooth testBrian
2008-02-25Remove files of unsupported build systems.José Fonseca
2008-02-25Update git ignores.José Fonseca
2008-02-20Test calling glTexSubImage2D mid-way through a frame.Brian
2008-02-16Added minmag.c testBrian
2008-02-14gallium: new pgon-mode.c testBrian
2008-02-12Fix broken test.Brian
2008-02-12Set Min/MaxLod with glTexParameterf, not glTexParameteriBrian
2008-02-12press 0,1,2,etc keys for specific bias valuesBrian
2008-02-12tweak incr/decrements amounts for keyboard optionsBrian
2008-01-28push out far clip plane to 200Brian
2008-01-28Added d/D keys to change viewing distance, 'a' to toggle animationBrian
2008-01-17gallium: Ignore generated files.José Fonseca
2007-12-19vp-tri: match vertex/color data of other testsKeith Whitwell
2007-12-19use a depth buffer temporarilyKeith Whitwell
2007-12-17Add the new test program for fp's.Zack Rusin
2007-12-13Don't generate spurious vs, move the enable a bit to do that.Zack Rusin
2007-12-11Redo the fragment program examples to match vp'sZack Rusin
2007-12-11Add a simple fps counter to the exampleZack Rusin
2007-12-10set window size to 256x256Brian
2007-12-09gallium: more trivial testsKeith Whitwell
2007-12-09gallium: remove unneeded depth bufferKeith Whitwell
2007-10-29Rename 'mms-config.' to 'mms.config'.Michal Krol
2007-10-27Fix fragment shader.michal
2007-10-27Optimize fragment program.michal
2007-10-25Ignore generated files.José Fonseca
2007-10-25Implement loopsZack Rusin
2007-10-25Fix nested conditionalsZack Rusin
2007-10-25Test some functionality of vp using GLSL that pure vp isn't testing.Zack Rusin
2007-09-29hack in some code to test loops, breakBrian
2007-09-28temporary hack to test nested conditionalsBrian
2007-09-18use perspective projection, press r/R to rotate the quadBrian
2007-08-30more usage infoBrian
2007-08-30test flat shading w/ clippingBrian
2007-08-14vars to test 1D/2D textures with linear/nearest filteringBrian
2007-08-13added pixelzoom cmd line optBrian
2007-08-13Draw white square in lower-left corner to test orientationBrian
2007-08-10glRead/DrawPixels testBrian
2007-08-10change triangle orientation, fix exit()Brian
2007-08-08increase texture size to 32x32root
2007-08-07Gutsy oopses on touch of existing file. Workaround.Keith Whitwell