Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-08 | disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested ↵ | Brian Paul | |
depth buffer | |||
2008-05-07 | mesa: document a/s keys | Brian Paul | |
2008-05-07 | mesa: add texturing to thread test | Brian Paul | |
Run with -t to enable texture mapping. Press 't' to update the texture image. When the texture is changed in one thread it should also get updated in the other threads since textures are shared by all contexts. | |||
2008-05-03 | Press <space> to reset limit/bias values, clean-up limit/bias printf | Brian Paul | |
2008-05-02 | set TextureID = NULL after deleting the array | Brian Paul | |
2008-04-30 | added xdemos/sharedtex.c test | Brian Paul | |
Test that modifications to a texture object in one rendering context are seen in a second rendering context. Press 't' to change the texture's image/colors. | |||
2008-04-29 | disable GL_TEXTURE_1D at end of frame to fix failed assertion | Brian Paul | |
2008-04-28 | mesa: explicitly delete textures before creating new ones | Brian Paul | |
Also, call glutDestroyWindow() upon exit. | |||
2008-04-24 | trivial: simple edgeflag test | Keith Whitwell | |
2008-04-23 | mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.c | Keith Whitwell | |
2008-04-11 | mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil) | Brian Paul | |
2008-04-11 | add missing glViewport calls | Brian Paul | |
cherry-picked from master | |||
2008-04-10 | mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT) | Brian Paul | |
2008-04-04 | mesa: test code to exercise more GLSL functions | Brian | |
2008-04-04 | mesa: added more ext funcs (from Mesa/master) | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-04 | test glStencilFuncSeparateATI() | Brian | |
2008-04-01 | mesa: added a cast to avoid int overflow, plus rename texels->pixels | Brian | |
2008-04-01 | mesa: measure fill rate for drawing a large quad with basic shading/texture ↵ | Brian | |
modes | |||
2008-04-01 | mesa: destroy window upon exit | Brian | |
2008-03-24 | mesa: call glutDestroyWindow (help find mem leaks) | Brian Paul | |
2008-03-21 | mesa: minor code re-org | Brian Paul | |
2008-03-19 | better text labels | Brian Paul | |
2008-03-17 | mesa: new mipmap generation, lod bias demo | Brian Paul | |
Show each of the mipmap levels side-by-side. Press 's' to toggle quad scaling to see mipmap level at actual size. | |||
2008-03-14 | mesa: call glColorMask(1,1,1,1) before glClear() | Brian Paul | |
Without this, second and subsequent redraws rendered incorrectly. Plus comments. | |||
2008-02-28 | Added calibrate_rast.c program | Brian | |
Measures rasterization of points/lines/tris and suggests fixes/biases when something doesn't meet spec. | |||
2008-02-28 | Convert crlf->lf line endings. | José Fonseca | |
Windows/DOS users should enable core.autocrlf from now on. | |||
2008-02-25 | Added line smooth test | Brian | |
2008-02-25 | Remove files of unsupported build systems. | José Fonseca | |
2008-02-25 | Update git ignores. | José Fonseca | |
2008-02-20 | Test calling glTexSubImage2D mid-way through a frame. | Brian | |
2008-02-16 | Added minmag.c test | Brian | |
Test that different minification and magnification filters are chosen for the non-mipmapped texture case. | |||
2008-02-14 | gallium: new pgon-mode.c test | Brian | |
A two-triangle strip is drawn such that the first tri is front-facing and the second tri is back-facing. Use different front/back polygon modes. | |||
2008-02-12 | Fix broken test. | Brian | |
As-is, if the texture was too large for the target, an assertion would fail. Now check proxy texture first and if it works, then test non-proxy target. | |||
2008-02-12 | Set Min/MaxLod with glTexParameterf, not glTexParameteri | Brian | |
2008-02-12 | press 0,1,2,etc keys for specific bias values | Brian | |
2008-02-12 | tweak incr/decrements amounts for keyboard options | Brian | |
2008-01-28 | push out far clip plane to 200 | Brian | |
2008-01-28 | Added d/D keys to change viewing distance, 'a' to toggle animation | Brian | |
2008-01-17 | gallium: Ignore generated files. | José Fonseca | |
2007-12-19 | vp-tri: match vertex/color data of other tests | Keith Whitwell | |
2007-12-19 | use a depth buffer temporarily | Keith Whitwell | |
2007-12-17 | Add the new test program for fp's. | Zack Rusin | |
2007-12-13 | Don't generate spurious vs, move the enable a bit to do that. | Zack Rusin | |
2007-12-11 | Redo the fragment program examples to match vp's | Zack Rusin | |
we just load text files instead of compiling tons of small binaries | |||
2007-12-11 | Add a simple fps counter to the example | Zack Rusin | |
2007-12-10 | set window size to 256x256 | Brian | |
2007-12-09 | gallium: more trivial tests | Keith Whitwell | |
2007-12-09 | gallium: remove unneeded depth buffer | Keith Whitwell | |