Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-26 | Merge branch 'gallium-tex-surface' into gallium-0.1 | Jakob Bornecrantz | |
Conflicts: src/gallium/include/pipe/p_util.h | |||
2008-05-23 | Merge branch 'gallium-i915-current' into gallium-0.1 | Jakob Bornecrantz | |
2008-05-23 | vp-tris: use test name as window name | Keith Whitwell | |
2008-05-21 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Michel Dänzer | |
2008-05-21 | fix assorted bugs, works now | Brian | |
(cherry picked from commit 55d4f32fc211dbc37bd28c0e67da5ce5e0da5777) | |||
2008-05-21 | added readtex.h dependency | Brian | |
2008-05-20 | add new binaries to ignore to make 'git status' cleaner | Zack Rusin | |
2008-05-20 | Ignore more generated files in progs/ | Dan Nicholson | |
Many of the directories in progs/ were missing .gitignore files or were tracking generated files. This patch is basically the process of running `make' in each directory and then finding the untracked files with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing files were also sorted. | |||
2008-05-20 | add a simple but nice example of convolution filters in glsl | Zack Rusin | |
shows basics of image processing with glsl | |||
2008-05-20 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | |
2008-05-20 | mesa: call glutDestroyWindow() | Brian Paul | |
2008-05-20 | mesa: call glutDestroyWindow() | Brian Paul | |
2008-05-20 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | |
2008-05-20 | mesa: call glutDestroyWindow() | Brian Paul | |
2008-05-20 | new multi-texture GLSL test | Brian Paul | |
2008-05-18 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | |
2008-05-16 | mesa: call glutDestroyWindow() on exit to help find mem leaks | Brian Paul | |
2008-05-14 | egl: Updated EGL samples to use new i915 EGL winsys | Jakob Bornecrantz | |
2008-05-09 | Don't link demos directly to X libraries | Dan Nicholson | |
Since the linker will just pull in the libraries needed from libGL, we don't need to link the demos directly to the X libraries. Fixes #15886. | |||
2008-05-08 | disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested ↵ | Brian Paul | |
depth buffer | |||
2008-05-08 | call glutDestroyWindow() | Brian Paul | |
2008-05-08 | disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested ↵ | Brian Paul | |
depth buffer | |||
2008-05-07 | updated options/help | Brian Paul | |
2008-05-07 | Never fail `make clean' | Dan Nicholson | |
Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean. | |||
2008-05-07 | mesa: document a/s keys | Brian Paul | |
2008-05-07 | mesa: add texturing to thread test | Brian Paul | |
Run with -t to enable texture mapping. Press 't' to update the texture image. When the texture is changed in one thread it should also get updated in the other threads since textures are shared by all contexts. | |||
2008-05-05 | Ignore xdemos/sharedtex | Dan Nicholson | |
2008-05-03 | Press <space> to reset limit/bias values, clean-up limit/bias printf | Brian Paul | |
2008-05-03 | Press <space> to reset limit/bias values, clean-up limit/bias printf | Brian Paul | |
2008-05-02 | set TextureID = NULL after deleting the array | Brian Paul | |
2008-04-30 | added xdemos/sharedtex.c test | Brian Paul | |
Test that modifications to a texture object in one rendering context are seen in a second rendering context. Press 't' to change the texture's image/colors. | |||
2008-04-30 | added xdemos/sharedtex.c test | Brian Paul | |
Test that modifications to a texture object in one rendering context are seen in a second rendering context. Press 't' to change the texture's image/colors. | |||
2008-04-29 | disable GL_TEXTURE_1D at end of frame to fix failed assertion | Brian Paul | |
2008-04-29 | disable GL_TEXTURE_1D at end of frame to fix failed assertion | Brian Paul | |
2008-04-28 | mesa: explicitly delete textures before creating new ones | Brian Paul | |
Also, call glutDestroyWindow() upon exit. | |||
2008-04-24 | trivial: simple edgeflag test | Keith Whitwell | |
2008-04-23 | mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.c | Keith Whitwell | |
2008-04-11 | mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil) | Brian Paul | |
2008-04-11 | add missing glViewport calls | Brian Paul | |
cherry-picked from master | |||
2008-04-11 | add missing glViewport calls | Brian Paul | |
2008-04-10 | mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT) | Brian Paul | |
2008-04-09 | more make clean items | Brian | |
2008-04-09 | use InitUniforms() | Brian | |
2008-04-09 | Replace duplicated code with new shaderutil.c functions | Brian | |
2008-04-09 | shader utility functions | Brian | |
2008-04-08 | Only convert configs if screen creation was successful. | Kristian Høgsberg | |
Thanks to Adam Jackson for pointing it out. | |||
2008-04-04 | added glGetActiveUniform_func | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-04 | mesa: test code to exercise more GLSL functions | Brian | |