Age | Commit message (Collapse) | Author |
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This gives a simple access control to the display. It is potentially
slow, but a finer grained mutex can always be used in the future. The
benefit of this simple approach is that drivers need not to worry about
thread-safety.
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Mainly to remove eglcurrent.h and egldisplay.h from eglglobals.h.
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When no context or surface are given, the display is allowed to be
uninitialized. Most drivers cannot handle an uninitialized display.
But they are updated to at least throw a fatal message.
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Rename Native*Type to EGLNative*Type.
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Individual drivers still need to implement the API hooks.
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The rest of the driver API has it as the first argument. It should be
there so that a driver has access to itself.
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This adds error checking to the synchronization primitives. And
eglWaitGL is now implemented by eglWaitClient.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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This adds error checking to eglSwapInterval and clamps the swap
interval.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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The motivation is so that drivers do not need to look up and check for
bad display, context, and etc. It also becomes unnecessary for drivers
to call the link functions.
This commit makes eglapi.[ch] do the lookup and check. As a result, the
driver API is overhauled, and almost all sources and drivers need
update. The updates are mainly find and replace with human brains.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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The idea is to pass the call down to the device driver where an API-specific
query can be made. Untested.
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Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
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