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path: root/src/egl/main/eglglobals.c
AgeCommit message (Collapse)Author
2010-01-30egl: Clean up header inclusions.Chia-I Wu
Mainly to remove eglcurrent.h and egldisplay.h from eglglobals.h.
2010-01-28egl: Remove unnecessary headers.Vinson Lee
2009-10-13egl: Improve logging facility.Chia-I Wu
Add _eglSetLogger and _eglSetLogLevel to allow drivers to change the message logger or report level. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-13egl: Allow binding to any client API.Chia-I Wu
As a result, EGL_NONE is no longer a valid client API. And it is possible that no config supports the current bound API. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-18egl: Remove hash table for displays.Chia-I Wu
The hash table was used to map a display to a handle. It is simpler to cast directly. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-18egl: Some per-driver data should be per-display.Chia-I Wu
Move some fields of _EGLDriver to _EGLDisplay. It also becomes unnecessary to pass _EGLDisplay to drivers when _eglMain is called. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-18egl: Change the way drivers are loaded.Chia-I Wu
Driver is chosen and preloaded when eglGetDisplay is called. Later when eglInitialize is called, the same driver is matched to initialize the display. Also, add new, but unused, hooks to EGLDriver to allow a driver to probe a display or unload itself. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Add _eglAddAtExitCall.Chia-I Wu
Add a convenient wrapper to register atexit calls. Add mutex to _eglGlobal along the way. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Make _eglGlobal initialize statically.Chia-I Wu
Now that display and surface hash tables are moved out, _eglGlobal can be initialized statically. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Make display and surface hash tables local.Chia-I Wu
Move display and surface hash tables to egldisplay.c, and have them initialized on demand. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Initialize current thread management on demand.Chia-I Wu
Current thread management was initialized in _eglInitGlobals, which is called only in eglGetDisplay. Since EGL does not require eglGetDisplay to be called first, the initialization is better to be done on demand. _eglFiniCurrent is removed, as it is not called at all. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-07-17egl: Support per-thread info.Chia-I Wu
This commit introduces a "current" system to manage per-thread info. It uses TLS, if GLX_USE_TLS is defined, or pthread, if PTHREADS is defined. If none of them are defined, it uses a dummy implementation that is just like before. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2008-08-04egl: fix _eglGlobal initialization for WindowsJonathan White
2008-06-20egl: default API should be ESBrian Paul
2008-05-30egl: clean-up re-org of the client API stateBrian Paul
2008-05-27eliminate the context hash tableBrian Paul
In EGL 1.4 the opaque EGLContext type is a pointer so we can just cast between public EGLContext handles and private _EGLContext pointers.
2006-01-30some initial EGL 1.2 workBrian Paul
2005-12-17minor code movementBrian Paul
2005-12-10Some initial per-thread support.Brian Paul
Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
2005-11-24report error token in message printed in _eglError()Brian Paul
2005-11-23change error messageBrian Paul
2005-05-04sync with latest EGL_MESA_screen_surface spec (EGLScreenMESA handles)Brian Paul
2005-04-22initial EGL codeBrian Paul