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path: root/src/egl/main/eglglobals.h
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2009-08-18egl: Remove hash table for displays.Chia-I Wu
The hash table was used to map a display to a handle. It is simpler to cast directly. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-18egl: Some per-driver data should be per-display.Chia-I Wu
Move some fields of _EGLDriver to _EGLDisplay. It also becomes unnecessary to pass _EGLDisplay to drivers when _eglMain is called. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Add _eglAddAtExitCall.Chia-I Wu
Add a convenient wrapper to register atexit calls. Add mutex to _eglGlobal along the way. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Make _eglGlobal initialize statically.Chia-I Wu
Now that display and surface hash tables are moved out, _eglGlobal can be initialized statically. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Make display and surface hash tables local.Chia-I Wu
Move display and surface hash tables to egldisplay.c, and have them initialized on demand. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-07-17egl: Use the link functions to manage resources.Chia-I Wu
This commit uses the newly introduced link functions to manage EGL contexts and surfaces. As a result of this, the API for drivers are changed. All drivers are updated for the change. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-07-17egl: Support per-thread info.Chia-I Wu
This commit introduces a "current" system to manage per-thread info. It uses TLS, if GLX_USE_TLS is defined, or pthread, if PTHREADS is defined. If none of them are defined, it uses a dummy implementation that is just like before. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2008-05-30egl: new eglGetProcAddress() codeBrian Paul
The idea is to pass the call down to the device driver where an API-specific query can be made. Untested.
2008-05-30egl: clean-up re-org of the client API stateBrian Paul
2008-05-27added EGL_OPENGL_API caseBrian Paul
2008-05-27eliminate the context hash tableBrian Paul
In EGL 1.4 the opaque EGLContext type is a pointer so we can just cast between public EGLContext handles and private _EGLContext pointers.
2006-01-30some initial EGL 1.2 workBrian Paul
2005-12-17minor code movementBrian Paul
2005-12-10Some initial per-thread support.Brian Paul
Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
2005-05-04sync with latest EGL_MESA_screen_surface spec (EGLScreenMESA handles)Brian Paul
2005-04-22initial EGL codeBrian Paul