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2010-02-04egl: Convert drivers to use typecast macros.Chia-I Wu
Use macros to define the standard typecasts. This saves lots of typings.
2010-02-04egl: Add macros to define typecast functions.Chia-I Wu
There are standard typecast functions that are common to most drivers. They are used to typecast, for example, an _EGLSurface to a driver-defined type. This commits define _EGL_DRIVER_STANDARD_TYPECASTS and _EGL_DRIVER_TYPECAST that should hopefully save some typings for driver writers.
2010-02-04egl: fix wrong argument. Use loader_data instead of loaderIgor Oliveira
2010-02-03egl: Rename _eglPreloadForEach callbacks.Chia-I Wu
Rename _eglPreloadFile to _eglLoaderFile, and _eglPreloadFile to _eglLoaderFile. There are several _eglPreload* functions. The callbacks do not belong to them and it should be better to give them a different prefix.
2010-02-03egl: Fix a potential segfault in driver suffix matching.Chia-I Wu
The driver suffix might be NULL on some platforms. Perform the matching only when there is a suffix.
2010-02-03egl: Remove unnecessary #ifdef's.Chia-I Wu
There were some refactorings with the addition of EGL_DRIVERS_PATH. They made some platform #ifdef's unnecessary.
2010-02-03egl: Ignore certain environment variables when setuid/setgid.Chia-I Wu
Specifically, ignore EGL_DRIVERS_PATH when an application is setuid/setgid. And ignore EGL_DRIVER when there is a slash in it.
2010-02-03egl: Add EGL_DRIVERS_PATH environment variable.Chia-I Wu
EGL_DRIVERS_PATH gives a list of colon-separated directories. The given directories will be searched when preloading drivers. This is based on Mike Stroyan's patch, which honors the variable in _eglPreloadDisplayDrivers. It is extended to honor the variable also in _eglPreloadUserDriver and _eglPreloadDefaultDriver in this version.
2010-01-31egl: Remove unnecessary headers.Vinson Lee
2010-01-31egl: Clean up surface attributes.Chia-I Wu
Add missing attributes and use correct types in _EGLSurface. Remove ifdef tests that serve no purpose. Update _eglQuerySurface and _eglSurfaceAttrib for missing queries and checks.
2010-01-31egl: Add support for more EGLImage extensions to EGL core.Chia-I Wu
Add support EGL_KHR_vg_parent_image and EGL_KHR_gl_*. This is as simple as adding some flags that can be enabled. Individual drivers need to implement the extensions before enbaling the flags.
2010-01-31egl: Surface type validaction should depend on extensions supported.Chia-I Wu
EGL_SCREEN_BIT_MESA is a valid bit only when EGL_MESA_screen_surface is supported.
2010-01-31egl: Initialize display configs with the display.Chia-I Wu
This changes _eglInitConfig to take the display as its argument.
2010-01-31egl: Initialize display resources with their display.Chia-I Wu
Change _eglInitSurface, _eglInitContext, and _eglInitImage to take an _EGLDisplay instead of an _EGLDriver. This is a more natural form, and plus, the display encodes information such as the extensions supported that might be required for attribute list parsing.
2010-01-31egl: Refactor _eglInitImage.Chia-I Wu
Refactor attribute list parsing code to _eglParseImageAttribList.
2010-01-31egl: Refactor _eglInitContext.Chia-I Wu
Refactor attribute list parsing code to _eglParseContextAttribList. Add a check to make sure the config supports the client API.
2010-01-31egl: Refactor _eglInitSurface.Chia-I Wu
Refactor attribute list parsing code to _eglParseSurfaceAttribList.
2010-01-31egl: Remove code blocks that are commented out.Chia-I Wu
They are either unit tests or to demonstrate how functions are supposed to be used. The unit test is outdated and it should be better to take a look at any of the working drivers to see how a function is used.
2010-01-30egl: Remove my_strdup.Chia-I Wu
There is already _eglstrdup for the main library's use.
2010-01-30egl: Remove unused VisibleRefCount.Chia-I Wu
2010-01-30egl: Rename Binding to CurrentContext in _EGLSurface.Chia-I Wu
A context can be bound to a surface just like it can be bound to a thread. CurrentContext is a more consistent name.
2010-01-30egl: Clean up header inclusions.Chia-I Wu
Mainly to remove eglcurrent.h and egldisplay.h from eglglobals.h.
2010-01-28egl: Remove unnecessary headers.Vinson Lee
2010-01-28egl: Migrate drivers to use _eglBindContext.Chia-I Wu
_eglMakeCurrent is a big hammer that is not easy to use. Migrate drivers to use _eglBindContext and un-export _eglMakeCurrent.
2010-01-28egl: Correctly unbind contexts in eglReleaseThread.Chia-I Wu
MakeCurrent unbinds the current context of the current API. Modify the current API to make sure all contexts are correctly unbound.
2010-01-28egl: eglMakeCurrent should accept an uninitialized display.Chia-I Wu
When no context or surface are given, the display is allowed to be uninitialized. Most drivers cannot handle an uninitialized display. But they are updated to at least throw a fatal message.
2010-01-28egl: Add _eglBindContext.Chia-I Wu
It works similar to _eglMakeCurrent, except that the old context and surfaces are returned instead of destroyed. _eglMakeCurrent is now calling the new _eglBindContext.
2010-01-28egl: Use a boolean to indicate whether a display is initialized.Chia-I Wu
The driver pointer of the display was used to decide whether a display is initialized. Use a boolean for that purpose allows accessing the driver of an uninitialized display.
2010-01-26egl: Remove _eglOpenDriver and _eglCloseDriver.Chia-I Wu
_eglCloseDriver is no-op and _eglOpenDriver does nothing but call _eglMatchDriver. Export _eglMatchDriver directly.
2010-01-26egl: Fix a segfault when a display is initialized again.Chia-I Wu
Reset dpy->MaxConfigs so that dpy->Configs is re-allocated.
2010-01-26egl: Remove _eglGetCurrentSurface and _eglGetCurrentDisplay.Chia-I Wu
They have little use in drivers since drivers need to work for multiple current contexts.
2010-01-26egl: Fix leaks in eglReleaseThread.Chia-I Wu
There may be multiple bound contexts that should be unbound.
2010-01-26egl: Refactor _eglMakeCurrent.Chia-I Wu
Refactor _eglMakeCurrent into _eglCheckMakeCurrent, _eglBindContextToSurface, and _eglBindContextToThread.
2010-01-26egl: Add _eglGetAPIContext.Chia-I Wu
It will return the currently bound context of the given API.
2010-01-26egl: Use a boolean to indicate whether a resource is linked.Chia-I Wu
An unlinked resource may still be a current resource such as current surfaces. There might still be a need to know which display the unlinked resource belongs to.
2010-01-26egl: Mark _eglCheckResource as PUBLIC.Chia-I Wu
To support extensions such as GL_OES_EGL_image, the drivers need a way to check if a given EGLImageKHR is valid.
2010-01-26egl/xdri: Update with glxclient.h change.Chia-I Wu
__glXFindDisplay is no longer static since 7a9329ba99fe1242c07fbf4fd04e7a4dbeba2e72.
2010-01-25egl: Native types are renamed in EGL 1.3.Chia-I Wu
Rename Native*Type to EGLNative*Type.
2010-01-25egl: Make resource void pointer in _eglCheckResource.Chia-I Wu
This emphasizes the fact that the resource to be checked could really be invalid and have an unknown type.
2010-01-25egl: Install EGL headers.Chia-I Wu
Install EGL (and KHR) headers along with the library.
2010-01-25egl: Add support for EGL_KHR_image.Chia-I Wu
Individual drivers still need to implement the API hooks.
2010-01-25egl: Update headers.Chia-I Wu
Update to the current versions found at http://www.khronos.org/registry/egl/. There is one modification in khrplatform.h for GCC visibility.
2010-01-24egl: Add and use make_library_path.Chia-I Wu
Add a platform specific function to turn a library name to a library path. It is used to convert EGL_DRIVER or the default driver to a library path that can be loaded.
2010-01-24egl: Remove _eglFindAPIs.Chia-I Wu
This function is not used and should have been removed by last commit. My mistake.
2010-01-24egl: Remove unused helper functions.Chia-I Wu
_eglFillInConfigs and _eglFindAPIs have no user in Mesa and are unlikely to find one soon. It should be fine to remove them.
2010-01-24egl: Remove unused casting functions.Chia-I Wu
_eglUIntToPointer and _eglPointerToUInt are no longer used.
2010-01-24egl: Make surfaces and contexts resources.Chia-I Wu
Turn _EGLSurface and _EGLContext into _EGLResource so that they can be managed uniformly.
2010-01-24egl: Add _EGLResource and _EGLResourceType.Chia-I Wu
Resources are objects managed by a display. They can be linked to or unlinked from a display. It is also possible to check if a resource is valid.
2010-01-24egl: Move surface functions in egldisplay.[ch] to eglsurface.[ch]Chia-I Wu
Move functions to where they should be. There should be no real change here.
2010-01-24egl: Move context functions in egldisplay.[ch] to eglcontext.[ch].Chia-I Wu
Move functions to where they should be. There should be no real change here.