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path: root/src/gallium/auxiliary/draw/Makefile
AgeCommit message (Expand)Author
2008-05-29draw: share machineKeith Whitwell
2008-05-23draw: add aos vertex shader varientKeith Whitwell
2008-05-23draw: create specialized vs varients incorporating fetch & emitKeith Whitwell
2008-05-23draw: get rid of fetch-shade-emit frontend hackKeith Whitwell
2008-05-12draw: turn fse path into a middle endKeith Whitwell
2008-05-12draw: add fetch-shade-emit pathKeith Whitwell
2008-04-25frontend for rendering without eltsZack Rusin
2008-04-21draw: consolidate all the passthrough line/tri/point funcsKeith Whitwell
2008-04-19draw: move pt_pipeline code to draw_pipe.cKeith Whitwell
2008-04-19draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell
2008-04-19draw: rename pipeline files to draw_pipe_*Keith Whitwell
2008-04-19draw: sort makefile sourcesKeith Whitwell
2008-04-19draw: rename draw_vertex_shader.c -> draw_vs.cKeith Whitwell
2008-04-19draw: remove draw_debug.cKeith Whitwell
2008-04-18draw: remove draw_vertex_fetch.cKeith Whitwell
2008-04-18draw: remove draw_vertex_cache.cKeith Whitwell
2008-04-18draw: remove draw_prim.cKeith Whitwell
2008-04-18draw: remove draw_vf code, use translate insteadKeith Whitwell
2008-04-18draw: remove fetch_pipeline middle end -- just use the general pathKeith Whitwell
2008-04-18draw: split off all the extra functionality in the vertex shaderKeith Whitwell
2008-04-17draw: move hw vertex emit to a new moduleKeith Whitwell
2008-04-14Implement fetch/shade/pipeline or emit vertex passthrough.Zack Rusin
2008-04-04draw: move code to run pipeline from pt to new fileKeith Whitwell
2008-04-03draw: add passthrough path to the pipelineKeith Whitwell
2008-03-31gallium: draw_passthrough.c is not used anymoreBrian
2008-03-23gallium: beginnings of draw module vertex reworkKeith Whitwell
2008-03-13gallium: plug in vertex passthrough codeBrian
2008-03-10fix compilationZack Rusin
2008-03-10draw: placeholder/prototype code for a passthrough draw pathKeith Whitwell
2008-02-28gallium: split draw_wide_prim stage into separate point/line stages.Brian Paul
2008-02-21gallium: new draw stage for polygon stipple.Brian
2008-02-21gallium: new AA point drawing stageBrian
2008-02-19Simplify makefile boilerplate code.José Fonseca
2008-02-18gallium: antialiased line drawingBrian
2008-02-18Code reorganization: split gallium and mesa makefiles.José Fonseca
2008-02-15draw: subclass vertex shaders according to execution methodKeith Whitwell
2008-02-15Code reorganization: s/aux/auxiliary/.José Fonseca