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path: root/src/gallium/auxiliary/draw/draw_context.h
AgeCommit message (Expand)Author
2010-10-12draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul
2010-09-17gallium: rework handling of sprite_coord_enable stateBrian Paul
2010-09-14gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri
2010-08-25draw: specialized cliptesting routinesKeith Whitwell
2010-08-25gallium: Use draw_set_index_buffer and others.Chia-I Wu
2010-08-25draw: Add draw_set_index_buffer and others.Chia-I Wu
2010-07-15draw: move prototype, update commentBrian Paul
2010-07-06draw: implement vertex texture sampling using llvmZack Rusin
2010-06-11gallium/softpipe/draw: support samplers in geometry shadersZack Rusin
2010-06-08gallium: basic and initial implementation of the stream output interfaceZack Rusin
2010-04-21gallium/draw: fix point sprite handlingBrian Paul
2010-04-20Merge branch 'gallium-index-bias'José Fonseca
2010-04-19draw llvm: fix constructor messZack Rusin
2010-04-19draw: Implement index bias.José Fonseca
2010-04-19Merge branch '7.8'Brian Paul
2010-04-19gallium/draw: use correct rasterization state for wide/AA points/linesBrian Paul
2010-04-11scons: Make LLVM a black-white dependency.José Fonseca
2010-04-07llvmpipe: Fix USE_DRAW_LLVM build. Use lp_build_engine.José Fonseca
2010-02-22gallium/draw: initial code to properly support llvm in the draw moduleZack Rusin
2010-01-28gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol
2010-01-05Merge branch 'master' into instanced-arraysMichal Krol
2009-12-29Implement draw_arrays_instanced() in softpipe.Michal Krol
2009-12-25gallium: add geometry shader support to galliumZack Rusin
2009-12-09gallium: first steps to treat edgeflags as regular vertex elementKeith Whitwell
2008-12-10Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul
2008-12-10gallium: added draw_set_mrd() function to fix polygon offsetBrian Paul
2008-12-10draw: add const qualifiersKeith Whitwell
2008-12-04gallium: added draw_texture_samplers() to support texture fetches from vertex...Brian
2008-10-07draw: add switch for drivers to force vertex data passthroughKeith Whitwell
2008-08-25gallium: added const qualifiers on some draw funcsBrian
2008-05-29draw: make sure constant buffer data is aligned before passing to aos.cKeith Whitwell
2008-05-29draw: draw_range_elements trialKeith Whitwell
2008-04-22draw: allow drivers to query pipeline state more easilyKeith Whitwell
2008-04-21draw: propogate lots of errorsKeith Whitwell
2008-04-21draw: propogate errors out of aapoint stageKeith Whitwell
2008-04-21draw: propogate errors out of aaline stageKeith Whitwell
2008-04-21gallium: Centralize SSE usage logic.José Fonseca
2008-04-19draw: remove named clipmask flags, tidy up pt middle endsKeith Whitwell
2008-04-04gallium: Handle client-supplied edgeflags.Keith Whitwell
2008-03-29gallium: Set vertex state/buffers en-mass.Brian Paul
2008-03-14gallium: add explicit control for point sprites (convert points to textured q...Brian
2008-03-13gallium: added draw_enable_line_stipple() functionBrian
2008-03-10draw: placeholder/prototype code for a passthrough draw pathKeith Whitwell
2008-02-28gallium: split draw_wide_prim stage into separate point/line stages.Brian Paul
2008-02-27gallium: added draw_num_vs_outputs() to query number of post-transform vertex...Brian
2008-02-26gallium: updated prototype (missed in prev commit)Brian
2008-02-21gallium: new draw stage for polygon stipple.Brian
2008-02-21gallium: new AA point drawing stageBrian
2008-02-18gallium: antialiased line drawingBrian
2008-02-15Code reorganization: s/aux/auxiliary/.José Fonseca