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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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auxiliary
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draw
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draw_context.h
Age
Commit message (
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Author
2010-10-12
draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS
Brian Paul
2010-09-17
gallium: rework handling of sprite_coord_enable state
Brian Paul
2010-09-14
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
2010-08-25
draw: specialized cliptesting routines
Keith Whitwell
2010-08-25
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
draw: Add draw_set_index_buffer and others.
Chia-I Wu
2010-07-15
draw: move prototype, update comment
Brian Paul
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-06-11
gallium/softpipe/draw: support samplers in geometry shaders
Zack Rusin
2010-06-08
gallium: basic and initial implementation of the stream output interface
Zack Rusin
2010-04-21
gallium/draw: fix point sprite handling
Brian Paul
2010-04-20
Merge branch 'gallium-index-bias'
José Fonseca
2010-04-19
draw llvm: fix constructor mess
Zack Rusin
2010-04-19
draw: Implement index bias.
José Fonseca
2010-04-19
Merge branch '7.8'
Brian Paul
2010-04-19
gallium/draw: use correct rasterization state for wide/AA points/lines
Brian Paul
2010-04-11
scons: Make LLVM a black-white dependency.
José Fonseca
2010-04-07
llvmpipe: Fix USE_DRAW_LLVM build. Use lp_build_engine.
José Fonseca
2010-02-22
gallium/draw: initial code to properly support llvm in the draw module
Zack Rusin
2010-01-28
gallium: Enable multiple constant buffers for vertex and geometry shaders.
Michal Krol
2010-01-05
Merge branch 'master' into instanced-arrays
Michal Krol
2009-12-29
Implement draw_arrays_instanced() in softpipe.
Michal Krol
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-09
gallium: first steps to treat edgeflags as regular vertex element
Keith Whitwell
2008-12-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-12-10
gallium: added draw_set_mrd() function to fix polygon offset
Brian Paul
2008-12-10
draw: add const qualifiers
Keith Whitwell
2008-12-04
gallium: added draw_texture_samplers() to support texture fetches from vertex...
Brian
2008-10-07
draw: add switch for drivers to force vertex data passthrough
Keith Whitwell
2008-08-25
gallium: added const qualifiers on some draw funcs
Brian
2008-05-29
draw: make sure constant buffer data is aligned before passing to aos.c
Keith Whitwell
2008-05-29
draw: draw_range_elements trial
Keith Whitwell
2008-04-22
draw: allow drivers to query pipeline state more easily
Keith Whitwell
2008-04-21
draw: propogate lots of errors
Keith Whitwell
2008-04-21
draw: propogate errors out of aapoint stage
Keith Whitwell
2008-04-21
draw: propogate errors out of aaline stage
Keith Whitwell
2008-04-21
gallium: Centralize SSE usage logic.
José Fonseca
2008-04-19
draw: remove named clipmask flags, tidy up pt middle ends
Keith Whitwell
2008-04-04
gallium: Handle client-supplied edgeflags.
Keith Whitwell
2008-03-29
gallium: Set vertex state/buffers en-mass.
Brian Paul
2008-03-14
gallium: add explicit control for point sprites (convert points to textured q...
Brian
2008-03-13
gallium: added draw_enable_line_stipple() function
Brian
2008-03-10
draw: placeholder/prototype code for a passthrough draw path
Keith Whitwell
2008-02-28
gallium: split draw_wide_prim stage into separate point/line stages.
Brian Paul
2008-02-27
gallium: added draw_num_vs_outputs() to query number of post-transform vertex...
Brian
2008-02-26
gallium: updated prototype (missed in prev commit)
Brian
2008-02-21
gallium: new draw stage for polygon stipple.
Brian
2008-02-21
gallium: new AA point drawing stage
Brian
2008-02-18
gallium: antialiased line drawing
Brian
2008-02-15
Code reorganization: s/aux/auxiliary/.
José Fonseca