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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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draw
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draw_llvm.h
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Author
2010-09-29
draw: pass sampler state down to llvm jit state
Brian Paul
2010-09-25
draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state
José Fonseca
2010-08-22
draw: reduce the size of the llvm variant key
Keith Whitwell
2010-07-16
draw/llvm: adjust the instance id at run time
Zack Rusin
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-06-29
draw: Add inline keyword to inline function.
José Fonseca
2010-06-25
draw: limit the number of vertex shader variants kept around
Zack Rusin
2010-04-26
draw/llvm: implement fetch elts paths
Zack Rusin
2010-04-25
draw: Respect pipe_vertex_buffer::max_index in llvm generated code.
José Fonseca
2010-04-11
scons: Make LLVM a black-white dependency.
José Fonseca
2010-04-07
draw llvm: highly reduce the compilation times for draw llvm
Zack Rusin
2010-04-06
draw llvm: implement simple pipeline caching using variants
Zack Rusin
2010-04-02
draw llvm: fix storing of outputs for the rest of the pipeline
Zack Rusin
2010-04-01
draw llvm: a lot better storing implementation
Zack Rusin
2010-03-30
draw llvm: various fixes for the translation code
Zack Rusin
2010-03-29
draw llvmpipe: lots of fixes for fetch/emit
Zack Rusin
2010-02-22
gallium/draw: initial code to properly support llvm in the draw module
Zack Rusin