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path: root/src/gallium/auxiliary/draw/draw_pipe_aaline.c
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2009-06-01gallium/draw: Free specialized versions of driver shadersKeith Whitwell
The pstipple, aaline and aapoint code would create specialized versions of shaders and upload them to the driver -- but never free them.
2009-06-01draw: free more token arraysKeith Whitwell
The AA line and point code also needs to free token arrays after building driver shaders.
2009-04-28gallium/draw: add ability to print out active pipeline stagesKeith Whitwell
2009-03-04gallium: Remove some superfluous instances of #include "p_inlines.h".Michel Dänzer
2009-03-04gallium: Unify reference counting.Michel Dänzer
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
2009-02-05gallium: No longer allow CPU mapping surfaces directly.Michel Dänzer
Instead, a new pipe_transfer object has to be created and mapped for transferring data between the CPU and a texture. This gives the driver more flexibility for textures in address spaces that aren't CPU accessible. This is a first pass; softpipe/xlib builds and runs glxgears, but it only shows a black window. Looks like something's off related to the Z buffer, so the depth test always fails.
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
Also, rename p_tile.[ch] to u_tile.[ch]
2008-07-28Merge tgsi/exec and tgsi/util directories.José Fonseca
2008-06-27gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block.
2008-06-11draw: don't assume vertex position is in data[0]Keith Whitwell
2008-05-31draw: Fix build after TGSI declaration interface changes.Michal Krol
2008-05-28Merge branch 'gallium-vertex-linear' into gallium-0.1Jakob Bornecrantz
Conflicts: src/gallium/auxiliary/draw/draw_pt_varray.c
2008-05-23draw: move some state into a new 'vs' areaKeith Whitwell
2008-05-19Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-19gallium: fix some texture object leaksBrian Paul
2008-05-01gallium: tex surface checkpointKeith Whitwell
2008-04-30gallium: use the newer PIPE_FORMAT_x_UNORM format namesBrian Paul
2008-04-25draw: remove unused varsKeith Whitwell
2008-04-23gallium: fix issues in recursive flushingBrian Paul
When flushing/rendering, some stages (like AA line/point) need to set pipe/driver state. Those driver functions often call draw_flush(). That leads to recursion. Use new draw->suspend_flush flag to explicitly prevent that in the key places. Remove the draw->vcache_flushing field. Reuse draw->flushing as a debug/assertion var.
2008-04-21draw: more propogation -- pstipple stage.Keith Whitwell
2008-04-21draw: propogate lots of errorsKeith Whitwell
2008-04-21draw: propogate errors out of aapoint stageKeith Whitwell
2008-04-21draw: propogate errors out of aaline stageKeith Whitwell
2008-04-21draw: consolidate all the passthrough line/tri/point funcsKeith Whitwell
2008-04-19draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell
2008-04-19draw: rename pipeline files to draw_pipe_*Keith Whitwell