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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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auxiliary
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draw
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draw_private.h
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Commit message (
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Author
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-14
gallium: more work for edgeflags changes
Roland Scheidegger
2009-12-09
gallium: first steps to treat edgeflags as regular vertex element
Keith Whitwell
2009-07-16
gallium: reduce recursive include of tgsi_exec.h
Keith Whitwell
2009-07-16
gallium: proper constructor and destructor for tgsi_exec_machine
Keith Whitwell
2008-12-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-12-10
gallium: added draw_set_mrd() function to fix polygon offset
Brian Paul
2008-12-04
gallium: added draw_texture_samplers() to support texture fetches from vertex...
Brian
2008-10-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-10-10
gallium: silence warning
Alan Hourihane
2008-10-07
draw: add switch for drivers to force vertex data passthrough
Keith Whitwell
2008-07-28
Merge tgsi/exec and tgsi/util directories.
José Fonseca
2008-06-11
draw: don't assume vertex position is in data[0]
Keith Whitwell
2008-06-04
draw: respect driver's max vertex buffer size
Keith Whitwell
2008-05-31
draw: Remove const qualifier.
Michal Krol
2008-05-29
draw: add more switches to turn FSE on/off
Keith Whitwell
2008-05-29
draw: make sure constant buffer data is aligned before passing to aos.c
Keith Whitwell
2008-05-29
draw: draw_range_elements trial
Keith Whitwell
2008-05-29
draw: share machine
Keith Whitwell
2008-05-23
draw: create specialized vs varients incorporating fetch & emit
Keith Whitwell
2008-05-23
draw: move some state into a new 'vs' area
Keith Whitwell
2008-05-23
draw: get rid of fetch-shade-emit frontend hack
Keith Whitwell
2008-05-12
draw: turn fse path into a middle end
Keith Whitwell
2008-05-12
draw: add fetch-shade-emit path
Keith Whitwell
2008-05-08
redo the linear paths
Zack Rusin
2008-04-25
frontend for rendering without elts
Zack Rusin
2008-04-24
draw: handle edgeflags and reset-line-stipple again
Keith Whitwell
2008-04-23
gallium: fix issues in recursive flushing
Brian Paul
2008-04-22
gallium: added a flushing_vcache flag, test in draw_do_flush()
Brian Paul
2008-04-22
draw: allow drivers to query pipeline state more easily
Keith Whitwell
2008-04-21
gallium: Centralize SSE usage logic.
José Fonseca
2008-04-19
draw: move incoming vertex state into draw->pt
Keith Whitwell
2008-04-19
draw: make draw_reset_vertex_ids private to the draw_pipe_* code
Keith Whitwell
2008-04-19
draw: put pipeline flushing behind a new interface
Keith Whitwell
2008-04-19
draw: move pt_pipeline code to draw_pipe.c
Keith Whitwell
2008-04-19
draw: move some pipeline-specific code & state to draw_pipe.[ch]
Keith Whitwell
2008-04-19
draw: remove named clipmask flags, tidy up pt middle ends
Keith Whitwell
2008-04-19
draw: remove more dead data structures
Keith Whitwell
2008-04-19
draw: remove dead data structures
Keith Whitwell
2008-04-18
draw: remove old draw_vertex_shader_queue_flush function
Keith Whitwell
2008-04-18
draw: switch over to draw_pt paths, will remove old code shortly
Keith Whitwell
2008-04-18
draw: split off all the extra functionality in the vertex shader
Keith Whitwell
2008-04-17
draw: move hw vertex emit to a new module
Keith Whitwell
2008-04-17
draw: add vertex shader run_linear function
Keith Whitwell
2008-04-17
draw: keep record of number of active vertex buffers
Keith Whitwell
2008-04-16
draw: make pt run pipeline when need_pipeline is true, not just when clipped
Keith Whitwell
2008-04-14
pass vertex size to shaders so that callee can decide on the size
Zack Rusin
2008-04-14
draw: hide passthrough shading paths behind an environment variable
Keith Whitwell
2008-04-14
Make shaders operate on a block of memory instead of arrays of vertex_header's
Zack Rusin
2008-04-14
return true if one of the vertices has been clipped
Zack Rusin
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