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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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draw_pt_fetch_shade_pipeline.c
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2008-04-16
draw: allow pt paths to run without a vbuf render stage
Keith Whitwell
2008-04-16
draw: make pt run pipeline when need_pipeline is true, not just when clipped
Keith Whitwell
2008-04-15
gallium: Switch one vertex path over to new translate module
Keith Whitwell
Will eventually do this for all instances where we are converting vertices from one format to another.
2008-04-15
draw: increment output vertex properly
Keith Whitwell
2008-04-15
draw: fix first glitch in vertex emit
Keith Whitwell
2008-04-15
draw: fetch_shade_pipeline needs to translate to hw vertex format (from ↵
Keith Whitwell
get_vertex_info)
2008-04-14
use the new macro
Zack Rusin
2008-04-14
silence some warnings
Zack Rusin
2008-04-14
pass vertex size to shaders so that callee can decide on the size
Zack Rusin
of the vertices and not always have to use the maximum vertex allocation size for them
2008-04-14
draw: always malloc verts for fetch_shade_pipeline
Keith Whitwell
2008-04-14
draw: flush pipeline before trying to allocate more hw vertices
Keith Whitwell
2008-04-14
draw: move vertex header init out of fetch_shade_pipeline.c
Keith Whitwell
2008-04-14
Implement fetch/shade/pipeline or emit vertex passthrough.
Zack Rusin
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