index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
auxiliary
/
draw
/
draw_pt_fetch_shade_pipeline_llvm.c
Age
Commit message (
Expand
)
Author
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-10-19
draw: make sure viewport gets updated in draw llvm shader
Keith Whitwell
2010-10-10
draw: some changes to allow for runtime changes to userclip planes
delphi
2010-09-29
draw: added viewport and cliptest flags
Hui Qi Tay
2010-08-25
draw: specialized cliptesting routines
Keith Whitwell
2010-08-22
draw: reduce the size of the llvm variant key
Keith Whitwell
2010-08-16
draw: No need to make max_vertices even.
Chia-I Wu
2010-08-16
draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_MASK.
Chia-I Wu
2010-08-16
draw: Add prim flags to middle ends.
Chia-I Wu
2010-08-16
draw: Add flags to draw_prim_info.
Chia-I Wu
2010-07-29
gallium: implement bounds checking for constant buffers
Brian Paul
2010-07-28
draw: Fix VMware spelling.
Vinson Lee
2010-07-16
draw/llvm: adjust the instance id at run time
Zack Rusin
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-06-25
draw: limit the number of vertex shader variants kept around
Zack Rusin
2010-06-23
draw: use gallium's TRUE/FALSE
Brian Paul
2010-06-23
draw: don't try to precalculate the pipeline output primitive
Keith Whitwell
2010-06-16
draw: rewrite stream output to handle all the dark corners
Zack Rusin
2010-06-15
draw: finish the new pipeline setup
Zack Rusin
2010-06-09
geometry shaders: make gs work with changable primitives and variable number ...
Zack Rusin
2010-06-08
gallium: a lot more complete implementation of stream output
Zack Rusin
2010-05-04
draw: Remove unnecessary header.
Vinson Lee
2010-05-03
draw: Remove draw_pt_fetch_prepare call from llvm middle end.
José Fonseca
2010-04-30
draw: Fix memory leaks in llvm code.
José Fonseca
2010-04-26
draw/llvm: implement fetch elts paths
Zack Rusin
2010-04-08
draw llvm: hook up the generated function into the draw elts path
Zack Rusin
2010-04-07
draw llvm: highly reduce the compilation times for draw llvm
Zack Rusin
2010-04-07
draw llvm: Remove unnecessary headers.
Vinson Lee
2010-04-06
draw llvm: disable debugging output
Zack Rusin
2010-04-06
draw llvm: implement simple pipeline caching using variants
Zack Rusin
2010-04-06
draw llvm: fix draw arrays
Zack Rusin
2010-04-06
draw llvm: fix loop iteration and vertex header offsets
Zack Rusin
2010-04-02
draw llvm: fix storing of outputs for the rest of the pipeline
Zack Rusin
2010-04-01
draw llvm: a lot better storing implementation
Zack Rusin
2010-03-30
draw llvm: actually set the constant buffers on the context
Zack Rusin
2010-03-29
draw llvmpipe: lots of fixes for fetch/emit
Zack Rusin
2010-02-22
gallium/draw: initial code to properly support llvm in the draw module
Zack Rusin