Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-14 | pass vertex size to shaders so that callee can decide on the size | Zack Rusin | |
of the vertices and not always have to use the maximum vertex allocation size for them | |||
2008-04-14 | Make shaders operate on a block of memory instead of arrays of vertex_header's | Zack Rusin | |
2008-04-14 | pass arbitrary number of vertices to the shader execution cycle | Zack Rusin | |
2008-04-14 | introduce a define to maxout the processed vertices | Zack Rusin | |
2008-03-09 | draw: cope with binding NULL vertex shader (on context delete, for instance) | Keith Whitwell | |
2008-02-27 | gallium: remove dependencies on pipe_shader_state's semantic info | Brian | |
Use tgsi_scan_shader() to populate a tgsi_shader_info struct and use that instead. | |||
2008-02-21 | draw: vertex cache rework | Keith Whitwell | |
Take a baby step to straightening out vertex paths. | |||
2008-02-15 | draw: subclass vertex shaders according to execution method | Keith Whitwell | |
Create new files for shaders compiled/executed with llvm, sse, exec respectively | |||
2008-02-15 | Merge commit 'origin/gallium-0.1' into gallium-0.1 | Keith Whitwell | |
2008-02-15 | Code reorganization: s/aux/auxiliary/. | José Fonseca | |
"aux" is a reserved name on Windows (X_X) |