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path: root/src/gallium/auxiliary/draw/draw_vs_llvm.c
AgeCommit message (Expand)Author
2010-07-29gallium: implement bounds checking for constant buffersBrian Paul
2010-06-26draw: Remove unnecessary header.Vinson Lee
2010-06-25draw: limit the number of vertex shader variants kept aroundZack Rusin
2010-04-20draw: Remove draw_vs_llvm.c.José Fonseca
2010-04-11scons: Make LLVM a black-white dependency.José Fonseca
2010-02-22gallium/draw: initial code to properly support llvm in the draw moduleZack Rusin
2010-02-08llvmpipe: export the tgsi translation code to a common layerZack Rusin
2010-01-28gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.Michal Krol
2010-01-28gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol
2009-07-23draw: correct address for machine struct in llvm pathKeith Whitwell
2008-10-02Gallivm: make it compile again, add some opcodes.Stephane Marchesin
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
2008-07-28Merge tgsi/exec and tgsi/util directories.José Fonseca
2008-07-13llvm: build fixes.Stephane Marchesin
2008-05-23draw: create specialized vs varients incorporating fetch & emitKeith Whitwell
2008-05-17move the swizzling code to gallivm in preperation for code-generating itZack Rusin
2008-05-17gallium: in drivers, make copy of tokens passed to pipe->create_vs/fs_state()Brian Paul
2008-04-21actually write the resultsZack Rusin
2008-04-21make llvm draw paths compile with the latest changesZack Rusin
2008-04-18draw: remove draw_vertex_fetch.cKeith Whitwell
2008-04-18draw: remove old vertex_shader->run() functionsKeith Whitwell
2008-04-18draw: split off all the extra functionality in the vertex shaderKeith Whitwell
2008-04-17draw: add vertex shader run_linear functionKeith Whitwell
2008-04-14draw: move vertex header init out of fetch_shade_pipeline.cKeith Whitwell
2008-04-14Make shaders operate on a block of memory instead of arrays of vertex_header'sZack Rusin
2008-04-14return true if one of the vertices has been clippedZack Rusin
2008-04-12gallium: move duplicated compute_clipmask() code to draw_vs.hBrian
2008-04-01draw: associate rhw divide with clipping not viewport flagKeith Whitwell
2008-03-31gallium: move the test for bypass_vs into the vs_XXX_run() functionsBrian
2008-03-27gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian
2008-03-24gallium: make a copy of the vertex shader's token array.Brian
2008-03-10gallium: use the same bypass_clipping logic on all vs pathsKeith Whitwell
2008-02-18Update for llvm -> gallivm rename.José Fonseca
2008-02-15draw: subclass vertex shaders according to execution methodKeith Whitwell