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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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draw
Age
Commit message (
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Author
2008-03-17
gallium: improvements, or extensions at least, to the passthrough path
Keith Whitwell
2008-03-14
gallium: add explicit control for point sprites (convert points to textured q...
Brian
2008-03-14
scons: Remove second occurence of draw_passthrough.c.
Michal Krol
2008-03-14
gallium: added some debug code (disabled)
Brian
2008-03-14
gallium: fix some compiler warnings
Keith Whitwell
2008-03-13
gallium: fix EMIT_HEADER case in draw_vf_set_vertex_info()
Brian
2008-03-13
gallium: plug in vertex passthrough code
Brian
2008-03-13
gallium: fix bug in draw_num_vs_outputs()
Brian
2008-03-13
gallium: added EMIT_HEADER case
Brian
2008-03-13
gallium: added EMIT_HEADER case in emit_vertex()
Brian
2008-03-13
gallium: added new EMIT_HEADER token
Brian
2008-03-13
gallium: added draw_need_pipeline() predicate function
Brian
2008-03-13
gallium: added draw_enable_line_stipple() function
Brian
2008-03-13
gallium: remove dead code related to shader semantic input/output info
Brian Paul
2008-03-13
gallium: fix bug in stip_first_tri()
Brian Paul
2008-03-13
gallium: remove semantic info from pipe_shader_state
Brian Paul
2008-03-12
gallium: fix polygon stipple
Brian
2008-03-12
gallium: change draw_vertex_shader->state from pointer to struct
Brian
2008-03-12
gallium: reduce signed/unsigned warnings
Keith Whitwell
2008-03-11
gallium: rework CSO-related code in state tracker
Brian
2008-03-11
draw: don't free our copy of the render stage -- just borrowing it from vbuf ...
Keith Whitwell
2008-03-11
gallium: missing file
Keith Whitwell
2008-03-10
fix compilation
Zack Rusin
2008-03-10
draw: placeholder/prototype code for a passthrough draw path
Keith Whitwell
2008-03-10
gallium: fix compiler warning
Keith Whitwell
2008-03-10
gallium: use the same bypass_clipping logic on all vs paths
Keith Whitwell
2008-03-10
gallium: enable bug workaround in draw_vertex_cache_invalidate
Keith Whitwell
2008-03-10
gallium: WinCE portability fixes.
José Fonseca
2008-03-09
draw: cope with binding NULL vertex shader (on context delete, for instance)
Keith Whitwell
2008-03-05
gallium: michel's patch to rework texture/sampler binding interface
Keith Whitwell
2008-03-04
draw: dont' compute clipmask or apply viewport when not clipping (rename bypa...
Keith Whitwell
2008-03-03
draw: add fetch for bgra ubyte surfaces
Keith Whitwell
2008-02-29
gallium: fix line emit order for unfilled tris
Brian Paul
2008-02-29
gallium: point rast coord tweak
Brian Paul
2008-02-29
gallium: need precalc_flat=1 for wide lines
Brian Paul
2008-02-29
gallium: tweak coords for wide lines
Brian Paul
2008-02-29
gallium: remove the ugly pipe->draw stage lookup code in aaline/point/pstippl...
Brian
2008-02-28
gallium: new wide point/line stages (missed in prev commit)
Brian Paul
2008-02-28
gallium: split draw_wide_prim stage into separate point/line stages.
Brian Paul
2008-02-27
gallium: added draw_num_vs_outputs() to query number of post-transform vertex...
Brian
2008-02-27
gallium: remove dependencies on pipe_shader_state's semantic info
Brian
2008-02-27
gallium: remove pipe_context->texture_create/release/get_tex_surface()
Brian
2008-02-26
gallium: updated prototype (missed in prev commit)
Brian
2008-02-26
gallium: replace draw_convert_wide_points() with draw_wide_point_threshold()
Brian
2008-02-26
gallium: disable debug code
Brian
2008-02-25
gallium: rewrite AA point fragment shader to use a CMP instruction instead of...
Brian
2008-02-25
gallium: fix bad ptr assignment
Brian
2008-02-25
gallium: modify draw_find_vs_output() to search vertex shader outputs
Brian
2008-02-24
Add new files.
José Fonseca
2008-02-24
gallium: Fix MSVC warnings.
José Fonseca
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