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path: root/src/gallium/auxiliary/draw
AgeCommit message (Expand)Author
2010-06-16draw: rewrite stream output to handle all the dark cornersZack Rusin
2010-06-16draw: add alloc checkAlan Hourihane
2010-06-16draw: handle some out of memory conditionsAlan Hourihane
2010-06-15draw: Remove unnecessary headers.Vinson Lee
2010-06-15gs: make sure we end primitives when finishing executing shadersZack Rusin
2010-06-15draw/gs: make sure gs works with elts and doesn't overrun the bufferZack Rusin
2010-06-15draw: run the pipeline with the correct number of vertsZack Rusin
2010-06-15draw: fix primitive indexing in the pipelineZack Rusin
2010-06-15draw: finish the new pipeline setupZack Rusin
2010-06-15draw wipKeith Whitwell
2010-06-12draw/gs: copy the outputs only if we emitted somethingZack Rusin
2010-06-11gallium/softpipe/draw: support samplers in geometry shadersZack Rusin
2010-06-10draw: forgot to add a fileZack Rusin
2010-06-10draw: rewrite geometry shader pipelineZack Rusin
2010-06-10draw: geometry shader fixesZack Rusin
2010-06-10draw: make sure that the gs never outputs more data than we allocated forZack Rusin
2010-06-09draw: make sure geometry shader correctly iterates the output bufferZack Rusin
2010-06-09draw: make sure the buffer is big enough to fit everything emitted by the gsZack Rusin
2010-06-09draw: fix geometry shader which emit multiplie primitivesZack Rusin
2010-06-09geometry shaders: make gs work with changable primitives and variable number ...Zack Rusin
2010-06-08draw: Remove unnecessary headers.Vinson Lee
2010-06-08gallium: scream when one of two unimplemented features in draw is usedZack Rusin
2010-06-08gallium: make draw auto work and add relevant caps and docsZack Rusin
2010-06-08gallium: a lot more complete implementation of stream outputZack Rusin
2010-06-08gallium: basic and initial implementation of the stream output interfaceZack Rusin
2010-06-07draw: don't use llvm engine when geometry shaders activeKeith Whitwell
2010-05-30draw: Use pointer_to_func() instead of custom wrappers.José Fonseca
2010-05-21Merge branch 'gallium-front-ccw'Keith Whitwell
2010-05-14draw: fix front/back error in unfilled pipeline stageKeith Whitwell
2010-05-14draw: fix typo checking for unfilled polygonsKeith Whitwell
2010-05-14gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell
2010-05-13draw: silence casting warningsBrian Paul
2010-05-08gallivm: Add an alternative to LLVMDumpValue that works with Windows GUI apps.José Fonseca
2010-05-07gallium/draw: additional comments in the clipping codeBrian Paul
2010-05-06gallivm: Require SSE2 for draw_llvm/llvmpipe due to LLVM PR6960.Török Edwin
2010-05-05gallium: still more provoking vertex fixesBrian Paul
2010-05-05gallium: added edge flag print/debug code (disabled)Brian Paul
2010-05-05gallium: rename draw() to draw_elements() in vbuf codeBrian Paul
2010-05-05gallium: rework provoking vertex codeBrian Paul
2010-05-04draw: Remove unnecessary header.Vinson Lee
2010-05-05draw: Preserve the provoking vertex both when decomposing and clipping.José Fonseca
2010-05-05draw: Adjust wideline vertex coords for D3D.Brian Paul
2010-05-03Reorder LLVM passes, running mem2reg earlier.Török Edwin
2010-05-03draw: Remove draw_pt_fetch_prepare call from llvm middle end.José Fonseca
2010-05-03draw: Disable rtasm compilation when using LLVM.José Fonseca
2010-05-15draw: Use GALLIVM_DEBUG opt.José Fonseca
2010-04-30draw: Fix memory leaks in llvm code.José Fonseca
2010-04-29draw llvm: stay in bounds even if fetch_count % 4 != 0Zack Rusin
2010-04-29gallium/draw: Fix PPC compiler warning.Michel Dänzer
2010-04-29gallium/draw: Fix PPC build failure.Michel Dänzer