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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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draw
Age
Commit message (
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Author
2008-03-25
draw: take primitive into account when deciding if the pipeline is active
Keith Whitwell
2008-03-24
gallium: be smarter about picking the sampler unit for pstipple, aaalines
Brian
2008-03-24
gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader
Brian
2008-03-24
gallium: make a copy of the vertex shader's token array.
Brian
2008-03-24
gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)
Brian
2008-03-24
draw: pre-declare referenced structs
Keith Whitwell
2008-03-24
Revert "draw: Fix #include order to fix Linux build."
Keith Whitwell
2008-03-24
draw: Fix #include order to fix Linux build.
Michel Dänzer
2008-03-23
draw: check need_pipeline() in passthrough
Keith Whitwell
2008-03-23
draw: tweak the definition of draw_need_pipeline, fix minor bug
Keith Whitwell
2008-03-23
draw: fix crlf
Keith Whitwell
2008-03-23
draw: rename emit functions to match pipe_format names
Keith Whitwell
2008-03-23
draw: restructure fetch/emit as a pair of function calls
Keith Whitwell
2008-03-23
draw: fix some unsigned vs ushort confusion
Keith Whitwell
2008-03-23
gallium: beginnings of draw module vertex rework
Keith Whitwell
2008-03-22
gallium: free samplers, textures in destroy()
Brian
2008-03-22
gallium: fix mem leak (fee pstipple stage)
Brian
2008-03-19
gallium: add face, dirtyLevels params to pipe->texture_update()
Brian Paul
2008-03-18
gallium: added braces to silence warning
Brian
2008-03-17
gallium: improvements, or extensions at least, to the passthrough path
Keith Whitwell
2008-03-14
gallium: add explicit control for point sprites (convert points to textured q...
Brian
2008-03-14
scons: Remove second occurence of draw_passthrough.c.
Michal Krol
2008-03-14
gallium: added some debug code (disabled)
Brian
2008-03-14
gallium: fix some compiler warnings
Keith Whitwell
2008-03-13
gallium: fix EMIT_HEADER case in draw_vf_set_vertex_info()
Brian
2008-03-13
gallium: plug in vertex passthrough code
Brian
2008-03-13
gallium: fix bug in draw_num_vs_outputs()
Brian
2008-03-13
gallium: added EMIT_HEADER case
Brian
2008-03-13
gallium: added EMIT_HEADER case in emit_vertex()
Brian
2008-03-13
gallium: added new EMIT_HEADER token
Brian
2008-03-13
gallium: added draw_need_pipeline() predicate function
Brian
2008-03-13
gallium: added draw_enable_line_stipple() function
Brian
2008-03-13
gallium: remove dead code related to shader semantic input/output info
Brian Paul
2008-03-13
gallium: fix bug in stip_first_tri()
Brian Paul
2008-03-13
gallium: remove semantic info from pipe_shader_state
Brian Paul
2008-03-12
gallium: fix polygon stipple
Brian
2008-03-12
gallium: change draw_vertex_shader->state from pointer to struct
Brian
2008-03-12
gallium: reduce signed/unsigned warnings
Keith Whitwell
2008-03-11
gallium: rework CSO-related code in state tracker
Brian
2008-03-11
draw: don't free our copy of the render stage -- just borrowing it from vbuf ...
Keith Whitwell
2008-03-11
gallium: missing file
Keith Whitwell
2008-03-10
fix compilation
Zack Rusin
2008-03-10
draw: placeholder/prototype code for a passthrough draw path
Keith Whitwell
2008-03-10
gallium: fix compiler warning
Keith Whitwell
2008-03-10
gallium: use the same bypass_clipping logic on all vs paths
Keith Whitwell
2008-03-10
gallium: enable bug workaround in draw_vertex_cache_invalidate
Keith Whitwell
2008-03-10
gallium: WinCE portability fixes.
José Fonseca
2008-03-09
draw: cope with binding NULL vertex shader (on context delete, for instance)
Keith Whitwell
2008-03-05
gallium: michel's patch to rework texture/sampler binding interface
Keith Whitwell
2008-03-04
draw: dont' compute clipmask or apply viewport when not clipping (rename bypa...
Keith Whitwell
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