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path: root/src/gallium/auxiliary/draw
AgeCommit message (Expand)Author
2011-02-17draw: update comments, rename vars in pstipple codeBrian Paul
2011-02-14gallium: remove pipe_vertex_buffer::max_indexMarek Olšák
2011-02-14draw: Don't define the last two mipmap levels in aa lines.José Fonseca
2011-02-11draw: tweak AA line texture minimum alphaBrian Paul
2011-02-11draw: Don't use the pipeline when drawing lines with fractional widths.José Fonseca
2011-01-24draw: Do not use LLVM's opaque types.José Fonseca
2011-01-24draw: Init llvm if not providedJakob Bornecrantz
2011-01-15draw: add missing LP_CHECK_MEMBER_OFFSET()Brian Paul
2011-01-15Merge branch 'draw-instanced'Brian Paul
2011-01-14draw: Fix an off-by-one bug in a vsplit assertion.Chia-I Wu
2011-01-06gallium: drivers should reference vertex buffersMarek Olšák
2010-12-16draw: s/varient/variant/Brian Paul
2010-12-09draw/llvm: don't flush in vs_llvm_delete()Brian Paul
2010-12-09draw/llvm: remove redundant commentBrian Paul
2010-12-09draw/llvm: remove extraneous conditionalBrian Paul
2010-12-08gallivm/llvmpipe: implement system values and instanceIDBrian Paul
2010-12-08draw: setup instance ID for SSE generatorBrian Paul
2010-12-08draw: setup instance ID for VS interpreterBrian Paul
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-11-30gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul
2010-10-28gallivm: Remove the EMMS opcodes.José Fonseca
2010-10-21Merge branch 'primitive-restart-cleanup'Brian Paul
2010-10-21draw: implement primitive splitting for primitive restartBrian Paul
2010-10-21draw: fix typo in commentBrian Paul
2010-10-21draw: Remove unnecessary header.Vinson Lee
2010-10-20draw: use float version of LLVM Mul/Add instructionsBrian Paul
2010-10-20llvmpipe/draw: always enable LLVMAddInstructionCombiningPass()Brian Paul
2010-10-19draw: Move loop variable declaration outside for loop.Vinson Lee
2010-10-19draw: make sure viewport gets updated in draw llvm shaderKeith Whitwell
2010-10-19Merge branch 'llvm-cliptest-viewport'Keith Whitwell
2010-10-19draw: corrections to allow for different cliptest casesHui Qi Tay
2010-10-17llvmpipe: clean up fields in draw_llvm_variant_keyKeith Whitwell
2010-10-17draw: corrections for w coordinateHui Qi Tay
2010-10-14draw: sanitize llvm variant keyHui Qi Tay
2010-10-12draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul
2010-10-10draw: some changes to allow for runtime changes to userclip planesdelphi
2010-10-04draw: added userclip planes and updated variant_keydelphi
2010-09-30draw: check for null sampler pointersBrian Paul
2010-09-29draw: pass sampler state down to llvm jit stateBrian Paul
2010-09-29draw: added viewport and cliptest flagsHui Qi Tay
2010-09-29draw: cliptest and viewport done in a single loop in vertex shaderHui Qi Tay
2010-09-25draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic stateJosé Fonseca
2010-09-23draw: Prevent clipped vertices overflow.José Fonseca
2010-09-23draw: don't apply flatshading to clipped tris with <3 vertsKeith Whitwell
2010-09-21draw: new draw_fs.[ch] filesBrian Paul
2010-09-20draw: check bitshift against PIPE_MAX_SHADER_OUTPUSBrian Paul
2010-09-20draw: fix test for using the wide-point stageBrian Paul
2010-09-17gallium: rework handling of sprite_coord_enable stateBrian Paul
2010-09-15draw: Remove unnecessary header.Vinson Lee
2010-09-14gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri