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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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draw
Age
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Author
2008-04-02
gallium: add temporary facility for rasterization-time clamping of point sizes
Keith Whitwell
2008-04-01
draw: remove dead code
Keith Whitwell
2008-04-01
draw: more flatshade_first changes
Keith Whitwell
2008-04-01
draw: respect flatshade_first in flatshade stage
Keith Whitwell
2008-04-01
draw: associate rhw divide with clipping not viewport flag
Keith Whitwell
2008-04-01
draw: flush between pt/non-pt modes
Keith Whitwell
2008-03-31
gallium: draw_passthrough.c is obsolete - removed
Brian
2008-03-31
gallium: move the test for bypass_vs into the vs_XXX_run() functions
Brian
2008-03-31
gallium: draw_passthrough.c is not used anymore
Brian
2008-03-31
gallium: draw_passthrough.c is not used anymore
Brian
2008-03-30
draw: Do not run full pipeline when flatshade_first for point primitives.
Michal Krol
2008-03-30
draw: Fix bypass_vs semantic misuse.
Michal Krol
2008-03-29
gallium: Set vertex state/buffers en-mass.
Brian Paul
2008-03-29
gallium: Fix some MSVC warnings.
José Fonseca
2008-03-27
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
Brian
2008-03-27
gallium: remove temporary static var
Brian
2008-03-26
gallium: as for aapoints, make the extra texcoord per-shader state
Brian Paul
2008-03-25
gallium: the generic attrib we use for computing coverage is per-shader
Brian
2008-03-25
draw: Take flatshade_first rasterizer bit into account.
Michal Krol
2008-03-25
draw: vertex fetch can be validated too early leading to an assertion... disable
Keith Whitwell
2008-03-25
draw: don't use fetch_and_store for bypass_vs mode, it's not quite right
Keith Whitwell
2008-03-25
draw: take primitive into account when deciding if the pipeline is active
Keith Whitwell
2008-03-24
gallium: be smarter about picking the sampler unit for pstipple, aaalines
Brian
2008-03-24
gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader
Brian
2008-03-24
gallium: make a copy of the vertex shader's token array.
Brian
2008-03-24
gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)
Brian
2008-03-24
draw: pre-declare referenced structs
Keith Whitwell
2008-03-24
Revert "draw: Fix #include order to fix Linux build."
Keith Whitwell
2008-03-24
draw: Fix #include order to fix Linux build.
Michel Dänzer
2008-03-23
draw: check need_pipeline() in passthrough
Keith Whitwell
2008-03-23
draw: tweak the definition of draw_need_pipeline, fix minor bug
Keith Whitwell
2008-03-23
draw: fix crlf
Keith Whitwell
2008-03-23
draw: rename emit functions to match pipe_format names
Keith Whitwell
2008-03-23
draw: restructure fetch/emit as a pair of function calls
Keith Whitwell
2008-03-23
draw: fix some unsigned vs ushort confusion
Keith Whitwell
2008-03-23
gallium: beginnings of draw module vertex rework
Keith Whitwell
2008-03-22
gallium: free samplers, textures in destroy()
Brian
2008-03-22
gallium: fix mem leak (fee pstipple stage)
Brian
2008-03-19
gallium: add face, dirtyLevels params to pipe->texture_update()
Brian Paul
2008-03-18
gallium: added braces to silence warning
Brian
2008-03-17
gallium: improvements, or extensions at least, to the passthrough path
Keith Whitwell
2008-03-14
gallium: add explicit control for point sprites (convert points to textured q...
Brian
2008-03-14
scons: Remove second occurence of draw_passthrough.c.
Michal Krol
2008-03-14
gallium: added some debug code (disabled)
Brian
2008-03-14
gallium: fix some compiler warnings
Keith Whitwell
2008-03-13
gallium: fix EMIT_HEADER case in draw_vf_set_vertex_info()
Brian
2008-03-13
gallium: plug in vertex passthrough code
Brian
2008-03-13
gallium: fix bug in draw_num_vs_outputs()
Brian
2008-03-13
gallium: added EMIT_HEADER case
Brian
2008-03-13
gallium: added EMIT_HEADER case in emit_vertex()
Brian
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