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path: root/src/gallium/auxiliary/draw
AgeCommit message (Expand)Author
2008-04-14Make shaders operate on a block of memory instead of arrays of vertex_header'sZack Rusin
2008-04-14return true if one of the vertices has been clippedZack Rusin
2008-04-14pass arbitrary number of vertices to the shader execution cycleZack Rusin
2008-04-14introduce a define to maxout the processed verticesZack Rusin
2008-04-12gallium: move duplicated compute_clipmask() code to draw_vs.hBrian
2008-04-11gallium: handle TGSI immediates in SSE code for vertex shadersBrian Paul
2008-04-10remove usage of vertex_headerKeith Whitwell
2008-04-07draw: strip edgeflags out of fetch-emit pathKeith Whitwell
2008-04-06draw: fix edgeflag handling on the pt pathsKeith Whitwell
2008-04-05draw: Use debug_printf().Michal Krol
2008-04-04gallium: new debug code, disabledBrian Paul
2008-04-04gallium: Handle client-supplied edgeflags.Keith Whitwell
2008-04-04draw: move code to run pipeline from pt to new fileKeith Whitwell
2008-04-03draw: add passthrough path to the pipelineKeith Whitwell
2008-04-02draw: add missing break statementKeith Whitwell
2008-04-02draw: Set the backend prim in the pt 'prepare' operationKeith Whitwell
2008-04-02gallium: add a flag to turn on gl rasterization rulesKeith Whitwell
2008-04-02gallium: add temporary facility for rasterization-time clamping of point sizesKeith Whitwell
2008-04-01draw: remove dead codeKeith Whitwell
2008-04-01draw: more flatshade_first changesKeith Whitwell
2008-04-01draw: respect flatshade_first in flatshade stageKeith Whitwell
2008-04-01draw: associate rhw divide with clipping not viewport flagKeith Whitwell
2008-04-01draw: flush between pt/non-pt modesKeith Whitwell
2008-03-31gallium: draw_passthrough.c is obsolete - removedBrian
2008-03-31gallium: move the test for bypass_vs into the vs_XXX_run() functionsBrian
2008-03-31gallium: draw_passthrough.c is not used anymoreBrian
2008-03-31gallium: draw_passthrough.c is not used anymoreBrian
2008-03-30draw: Do not run full pipeline when flatshade_first for point primitives.Michal Krol
2008-03-30draw: Fix bypass_vs semantic misuse.Michal Krol
2008-03-29gallium: Set vertex state/buffers en-mass.Brian Paul
2008-03-29gallium: Fix some MSVC warnings.José Fonseca
2008-03-27gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian
2008-03-27gallium: remove temporary static varBrian
2008-03-26gallium: as for aapoints, make the extra texcoord per-shader stateBrian Paul
2008-03-25gallium: the generic attrib we use for computing coverage is per-shaderBrian
2008-03-25draw: Take flatshade_first rasterizer bit into account.Michal Krol
2008-03-25draw: vertex fetch can be validated too early leading to an assertion... disableKeith Whitwell
2008-03-25draw: don't use fetch_and_store for bypass_vs mode, it's not quite rightKeith Whitwell
2008-03-25draw: take primitive into account when deciding if the pipeline is activeKeith Whitwell
2008-03-24gallium: be smarter about picking the sampler unit for pstipple, aaalinesBrian
2008-03-24gallium: move sampler_unit field to pstip_fragment_shader since it's per-shaderBrian
2008-03-24gallium: make a copy of the vertex shader's token array.Brian
2008-03-24gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)Brian
2008-03-24draw: pre-declare referenced structsKeith Whitwell
2008-03-24Revert "draw: Fix #include order to fix Linux build."Keith Whitwell
2008-03-24draw: Fix #include order to fix Linux build.Michel Dänzer
2008-03-23draw: check need_pipeline() in passthroughKeith Whitwell
2008-03-23draw: tweak the definition of draw_need_pipeline, fix minor bugKeith Whitwell
2008-03-23draw: fix crlfKeith Whitwell
2008-03-23draw: rename emit functions to match pipe_format namesKeith Whitwell