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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-04-14
Make shaders operate on a block of memory instead of arrays of vertex_header's
Zack Rusin
2008-04-14
return true if one of the vertices has been clipped
Zack Rusin
2008-04-14
pass arbitrary number of vertices to the shader execution cycle
Zack Rusin
2008-04-14
introduce a define to maxout the processed vertices
Zack Rusin
2008-04-12
gallium: move duplicated compute_clipmask() code to draw_vs.h
Brian
2008-04-11
gallium: handle TGSI immediates in SSE code for vertex shaders
Brian Paul
2008-04-10
remove usage of vertex_header
Keith Whitwell
2008-04-07
draw: strip edgeflags out of fetch-emit path
Keith Whitwell
2008-04-06
draw: fix edgeflag handling on the pt paths
Keith Whitwell
2008-04-05
draw: Use debug_printf().
Michal Krol
2008-04-04
gallium: new debug code, disabled
Brian Paul
2008-04-04
gallium: Handle client-supplied edgeflags.
Keith Whitwell
2008-04-04
draw: move code to run pipeline from pt to new file
Keith Whitwell
2008-04-03
draw: add passthrough path to the pipeline
Keith Whitwell
2008-04-02
draw: add missing break statement
Keith Whitwell
2008-04-02
draw: Set the backend prim in the pt 'prepare' operation
Keith Whitwell
2008-04-02
gallium: add a flag to turn on gl rasterization rules
Keith Whitwell
2008-04-02
gallium: add temporary facility for rasterization-time clamping of point sizes
Keith Whitwell
2008-04-01
draw: remove dead code
Keith Whitwell
2008-04-01
draw: more flatshade_first changes
Keith Whitwell
2008-04-01
draw: respect flatshade_first in flatshade stage
Keith Whitwell
2008-04-01
draw: associate rhw divide with clipping not viewport flag
Keith Whitwell
2008-04-01
draw: flush between pt/non-pt modes
Keith Whitwell
2008-03-31
gallium: draw_passthrough.c is obsolete - removed
Brian
2008-03-31
gallium: move the test for bypass_vs into the vs_XXX_run() functions
Brian
2008-03-31
gallium: draw_passthrough.c is not used anymore
Brian
2008-03-31
gallium: draw_passthrough.c is not used anymore
Brian
2008-03-30
draw: Do not run full pipeline when flatshade_first for point primitives.
Michal Krol
2008-03-30
draw: Fix bypass_vs semantic misuse.
Michal Krol
2008-03-29
gallium: Set vertex state/buffers en-mass.
Brian Paul
2008-03-29
gallium: Fix some MSVC warnings.
José Fonseca
2008-03-27
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
Brian
2008-03-27
gallium: remove temporary static var
Brian
2008-03-26
gallium: as for aapoints, make the extra texcoord per-shader state
Brian Paul
2008-03-25
gallium: the generic attrib we use for computing coverage is per-shader
Brian
2008-03-25
draw: Take flatshade_first rasterizer bit into account.
Michal Krol
2008-03-25
draw: vertex fetch can be validated too early leading to an assertion... disable
Keith Whitwell
2008-03-25
draw: don't use fetch_and_store for bypass_vs mode, it's not quite right
Keith Whitwell
2008-03-25
draw: take primitive into account when deciding if the pipeline is active
Keith Whitwell
2008-03-24
gallium: be smarter about picking the sampler unit for pstipple, aaalines
Brian
2008-03-24
gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader
Brian
2008-03-24
gallium: make a copy of the vertex shader's token array.
Brian
2008-03-24
gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)
Brian
2008-03-24
draw: pre-declare referenced structs
Keith Whitwell
2008-03-24
Revert "draw: Fix #include order to fix Linux build."
Keith Whitwell
2008-03-24
draw: Fix #include order to fix Linux build.
Michel Dänzer
2008-03-23
draw: check need_pipeline() in passthrough
Keith Whitwell
2008-03-23
draw: tweak the definition of draw_need_pipeline, fix minor bug
Keith Whitwell
2008-03-23
draw: fix crlf
Keith Whitwell
2008-03-23
draw: rename emit functions to match pipe_format names
Keith Whitwell
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