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path: root/src/gallium/auxiliary/draw
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2010-02-21draw: Remove dead code.Vinson Lee
2010-02-14draw: Add assert to check input of memcpy.Vinson Lee
2010-02-14draw: Use util_format_name().José Fonseca
2010-02-09Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger
Conflicts: src/gallium/drivers/nv10/nv10_state.c src/gallium/drivers/nv20/nv20_state.c src/gallium/drivers/nv50/nv50_program.c
2010-02-08llvmpipe: export the tgsi translation code to a common layerZack Rusin
the llvmpipe tgsi translation is a lot more complete than what was in gallivm so replacing the latter with the former. this is needed since the draw llvm paths will use the same code. effectively the proven llvmpipe code becomes gallivm.
2010-02-04gallium: add point_quad_rasterization bit to rasterizer stateRoland Scheidegger
This determines if points should be rasterized according to GL point rules or as normal quads (GL point sprites / d3d points / d3d point sprites).
2010-02-03Merge branch 'gallium-embedded'José Fonseca
2010-02-03gallium: clean up point sprite rasterizer stateRoland Scheidegger
Don't need sprite coord origin per coord. Also, don't need separate sprite enable bit - if all coords have it diabled, then there are no point sprites (technically, there's a distinction in pre-GL3, but it only differs in having more leniency in clamping to max size, something the state tracker would need to handle and the hardware won't bother anyway). Also, use packed field for the per-coord enables. All in all, should save 3 dwords in rasterizer state (from 10 down to 7).
2010-02-02draw: remove old hard-coded shader length limitsBrian Paul
2010-02-02draw: re-implement free_bit() with ffs()Brian Paul
2010-02-02draw: comments and var renamingBrian Paul
2010-02-02draw: add const qualifiers, fix return typesBrian Paul
2010-02-02draw: new, updated commentsBrian Paul
Try to avoid future confusion between different, but similar functions.
2010-02-02gallium: Move p_thread.h and p_atomic.h out of gallium interfaces.José Fonseca
Into os/os_thread.h and util/u_atomic.h respectively.
2010-02-02gallium: Make pipe_atomic a regular int32_t.José Fonseca
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca
2010-02-01draw: Add missing includes.José Fonseca
2010-01-28gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.Michal Krol
2010-01-28gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol
2010-01-28gallium: Implement 2D constant buffers for fragment shader in softpipe.Michal Krol
2010-01-27gallium/draw: Remove unnecessary headers.Vinson Lee
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/gallium/auxiliary/draw/draw_context.c src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c src/gallium/auxiliary/pipebuffer/Makefile src/gallium/auxiliary/pipebuffer/SConscript src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/tgsi/tgsi_scan.c src/gallium/drivers/i915/i915_surface.c src/gallium/drivers/i915/i915_texture.c src/gallium/drivers/llvmpipe/lp_setup.c src/gallium/drivers/llvmpipe/lp_tex_sample_c.c src/gallium/drivers/llvmpipe/lp_texture.c src/gallium/drivers/softpipe/sp_prim_vbuf.c src/gallium/state_trackers/xorg/xorg_dri2.c src/gallium/winsys/drm/intel/gem/intel_drm_api.c src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c src/gallium/winsys/drm/radeon/core/radeon_drm.c src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c src/mesa/state_tracker/st_cb_clear.c
2010-01-22gallium/draw: apply DRAW_PIPE_FLAG_MASK to all vertex elementsBrian Paul
Depending on first/last provoking vertex either the first or last element/index may have the extra DRAW_PIPE_x flags. Mask off those bits for all vertex elements to be safe (esp. for the quad case). This may be overly cautious, but it's a cheap operation. Fixes a segfault caused by large/bogus vertex indexes otherwise.
2010-01-22gallium/draw: added comments, whitespace fixesBrian Paul
2010-01-22gallium/draw: fix-up comments, whitespaceBrian Paul
2010-01-22gallium/draw: replace int with booleanBrian Paul
2010-01-21draw: Remove unnecessary headers.Vinson Lee
2010-01-16gallium: Fix uninitialized instance divisor and index.Chia-I Wu
2010-01-16draw: Fix memory leak in gs codeJakob Bornecrantz
2010-01-15draw: Add missing header include.Michal Krol
2010-01-15draw: Add GALLIUM_DUMP_VS environment variable.Luca Barbieri
Add GALLIUM_DUMP_VS to dump the vertex shader to the console like GALLIUM_DUMP_FS in softpipe.
2010-01-14Merge branch 'instanced-arrays'Michal Krol
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c
2010-01-13gallium/draw: s/clipper/clip_stage/ to be consistant with other stagesBrian Paul
2010-01-13gallium/draw: whitespace and commentsBrian Paul
2010-01-13gallium/draw: remove always-true conditionalBrian Paul
2010-01-12gallium: remove point_size_min and point_size_max from rasterizer stateRoland Scheidegger
The state tracker is responsible for clamping to any graphics API enforced size min/max limits for both the static point_size setting as well as per vertex point size (in the vertex shader). Note that mesa state tracker didn't actually use these values.
2010-01-12gallium: Simplify PIPE_ALIGN_VAR.José Fonseca
gcc allows pre-fix variable attributes. Suggested by Ian Romanick.
2010-01-12gallium: Generalize the alignment macros to other compilers and any alignment.José Fonseca
2010-01-05gallium: Handle InstanceID as a true 32-bit uint.Michal Krol
2010-01-05Merge branch 'master' into instanced-arraysMichal Krol
Conflicts: src/gallium/auxiliary/tgsi/tgsi_dump.c src/gallium/include/pipe/p_shader_tokens.h
2010-01-01gallium: Generate a single library for auxiliaries with Make too.José Fonseca
2010-01-01scons: Aggregate all tiny libraries in a single library.José Fonseca
Makes integration of gallium into out of tree components much easier. No pratical change for components in this tree,
2009-12-30Add lame support for instanceID to draw module.Michal Krol
It's all screaming for integer support -- fake it with float for now.
2009-12-30draw: Implement draw_arrays() in terms of draw_arrays_instanced().Michal Krol
2009-12-30Implement instanced indexed draw.Michal Krol
2009-12-29Implement draw_arrays_instanced() in softpipe.Michal Krol
Modify the translate module to respect instance divisors and accept instance id as a parameter to calculate input vertex offset.
2009-12-25gallium: remove TGSI_SEMANTIC_VERTICESZack Rusin
it's a leftover from an early version of geometry shading support. geometry shaders now encode the primitive size in the PROPERTY token and don't need special input with their size.
2009-12-25draw: disable some debugging output coming from the geometry shadersZack Rusin
2009-12-25draw/tgsi: fix geometry shader input/output swizzlingZack Rusin
2009-12-25gallium: add geometry shader support to galliumZack Rusin