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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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draw
Age
Commit message (
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Author
2010-06-10
draw: make sure that the gs never outputs more data than we allocated for
Zack Rusin
2010-06-09
draw: make sure geometry shader correctly iterates the output buffer
Zack Rusin
2010-06-09
draw: make sure the buffer is big enough to fit everything emitted by the gs
Zack Rusin
2010-06-09
draw: fix geometry shader which emit multiplie primitives
Zack Rusin
2010-06-09
geometry shaders: make gs work with changable primitives and variable number ...
Zack Rusin
2010-06-08
draw: Remove unnecessary headers.
Vinson Lee
2010-06-08
gallium: scream when one of two unimplemented features in draw is used
Zack Rusin
2010-06-08
gallium: make draw auto work and add relevant caps and docs
Zack Rusin
2010-06-08
gallium: a lot more complete implementation of stream output
Zack Rusin
2010-06-08
gallium: basic and initial implementation of the stream output interface
Zack Rusin
2010-06-07
draw: don't use llvm engine when geometry shaders active
Keith Whitwell
2010-05-30
draw: Use pointer_to_func() instead of custom wrappers.
José Fonseca
2010-05-21
Merge branch 'gallium-front-ccw'
Keith Whitwell
2010-05-14
draw: fix front/back error in unfilled pipeline stage
Keith Whitwell
2010-05-14
draw: fix typo checking for unfilled polygons
Keith Whitwell
2010-05-14
gallium: convert rasterizer state to use gl-style front/back concepts
Keith Whitwell
2010-05-13
draw: silence casting warnings
Brian Paul
2010-05-08
gallivm: Add an alternative to LLVMDumpValue that works with Windows GUI apps.
José Fonseca
2010-05-07
gallium/draw: additional comments in the clipping code
Brian Paul
2010-05-06
gallivm: Require SSE2 for draw_llvm/llvmpipe due to LLVM PR6960.
Török Edwin
2010-05-05
gallium: still more provoking vertex fixes
Brian Paul
2010-05-05
gallium: added edge flag print/debug code (disabled)
Brian Paul
2010-05-05
gallium: rename draw() to draw_elements() in vbuf code
Brian Paul
2010-05-05
gallium: rework provoking vertex code
Brian Paul
2010-05-04
draw: Remove unnecessary header.
Vinson Lee
2010-05-05
draw: Preserve the provoking vertex both when decomposing and clipping.
José Fonseca
2010-05-05
draw: Adjust wideline vertex coords for D3D.
Brian Paul
2010-05-03
Reorder LLVM passes, running mem2reg earlier.
Török Edwin
2010-05-03
draw: Remove draw_pt_fetch_prepare call from llvm middle end.
José Fonseca
2010-05-03
draw: Disable rtasm compilation when using LLVM.
José Fonseca
2010-05-15
draw: Use GALLIVM_DEBUG opt.
José Fonseca
2010-04-30
draw: Fix memory leaks in llvm code.
José Fonseca
2010-04-29
draw llvm: stay in bounds even if fetch_count % 4 != 0
Zack Rusin
2010-04-29
gallium/draw: Fix PPC compiler warning.
Michel Dänzer
2010-04-29
gallium/draw: Fix PPC build failure.
Michel Dänzer
2010-04-28
draw: remove extra semicolons
Brian Paul
2010-04-28
draw: use a cast wrapper
Brian Paul
2010-04-28
draw: put 'create' in the vs varient create function names
Brian Paul
2010-04-28
draw: add missing function parameter
Brian Paul
2010-04-26
draw/llvm: implement fetch elts paths
Zack Rusin
2010-04-26
draw: Always use the llvm middle end when available & enabled.
José Fonseca
2010-04-26
draw: Pass-through pipe_buffer::max_index to translate.
José Fonseca
2010-04-25
draw: Respect pipe_vertex_buffer::max_index in llvm generated code.
José Fonseca
2010-04-23
gallium/draw: remove old comment
Brian Paul
2010-04-23
gallium: Convert some uses of get option to static
Jakob Bornecrantz
2010-04-23
draw: use FREE() instead of free()
Stephen Johnson
2010-04-22
gallivm: implement indirect addressing over temporaries
Zack Rusin
2010-04-21
draw: Make LLVM integration work without llvmpipe too (e.g. sofptipe).
José Fonseca
2010-04-21
gallium/draw: fix point sprite handling
Brian Paul
2010-04-21
gallium/draw: use local var to simplify code
Brian Paul
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