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path: root/src/gallium/auxiliary/gallivm/lp_bld_sample.c
AgeCommit message (Expand)Author
2010-12-02gallivm/llvmpipe: remove lp_build_context::builderBrian Paul
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-11-30gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul
2010-10-10gallivm: Pass texture coords derivates as scalars.José Fonseca
2010-10-10gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinea...José Fonseca
2010-10-09gallivm: Simplify if/then/else implementation.José Fonseca
2010-10-09gallivm: Use varilables instead of Phis for cubemap selection.José Fonseca
2010-10-09gallivm: Special bri-linear computation path for unmodified rho.José Fonseca
2010-10-09gallivm: Do size computations simultanously for all dimensions (AoS).José Fonseca
2010-10-08gallivm: Help for combined extraction and broadcasting.José Fonseca
2010-10-08llvmpipe: First minify the texture size, then broadcast.José Fonseca
2010-10-08gallivm: Move into the as much of the second level code as possible.José Fonseca
2010-10-08gallivm: Implement brilinear filtering.José Fonseca
2010-10-08gallivm: Fix copy'n'paste typo in previous commit.José Fonseca
2010-10-08gallivm: Clamp mipmap level and zero mip weight simultaneously.José Fonseca
2010-10-08gallivm: Use lp_build_ifloor_fract for lod computation.José Fonseca
2010-10-08gallivm: Simplify lp_build_mipmap_level_sizes' interface.José Fonseca
2010-10-07gallivm: Vectorize the rho computation.José Fonseca
2010-10-06gallivm: Compute lod as integer whenever possible.José Fonseca
2010-10-06gallivm: Only apply min/max_lod when necessary.José Fonseca
2010-10-06gallivm: don't apply zero lod_biasKeith Whitwell
2010-10-06gallivm: Combined ifloor & fract helper.José Fonseca
2010-10-06gallivm: Use a faster (and less accurate) log2 in lod computation.José Fonseca
2010-09-30gallivm: added some commentsBrian Paul
2010-09-30gallivm: check for level=0 case in lp_build_minify()Brian Paul
2010-09-30gallivm: More comprehensive border usage logic.José Fonseca
2010-09-25gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.José Fonseca
2010-09-25gallivm: don't use URem/UDiv when calculating offsets for blocksRoland Scheidegger
2010-09-24llvmpipe: make texture border_color dynamic stateBrian Paul
2010-09-24llvmpipe: make min/max lod and lod bias dynamic stateBrian Paul
2010-09-15gallivm: expand AoS sampling to cover all filtering modesBrian Paul
2010-08-30gallivm: Compute the 4 texel offsets for linear filtering en ensemble.José Fonseca
2010-08-29util: remove util_is_pot in favor of util_is_power_of_twoMarek Olšák
2010-07-29Revert "gallivm: fix lp_build_sample_offset() crash when indexing a 1-D texture"José Fonseca
2010-07-29gallivm: fix lp_build_sample_offset() crash when indexing a 1-D textureBrian Paul
2010-07-03gallivm: Remove unnecessary headers.Vinson Lee
2010-07-02gallivm: Do 4ubyte AoS texture filtering for any format that can be expressed.José Fonseca
2010-07-02gallivm: Move gather functions to its own module.José Fonseca
2010-06-02gallivm: Zero min_lod and max_lod when only one view is selected and min/mag ...José Fonseca
2010-05-13llvmpipe: additional commentsBrian Paul
2010-04-26llvmpipe: Respect pipe_sampler_view::swizzle_r/g/b/aJosé Fonseca
2010-04-22gallivm: remove Z/stencil special case code in lp_build_sample_offset()Brian Paul
2010-04-12llvmpipe: Respect pipe_sampler_view::format.José Fonseca
2010-04-10Squashed commit of the following:Keith Whitwell
2010-04-06gallivm: Fallback to calling util_format_description::fetch_float for any for...José Fonseca
2010-03-15gallivm/llvmpipe: rename some constant building functionsBrian Paul
2010-03-13llvmpipe: Switch to PIPE_TEX_MIPFILTER_NONE when texture has no mipmaps.José Fonseca
2010-03-10gallivm: overhaul of texture sampling codeBrian Paul
2010-03-08llvmpipe/gallivm: checkpoint: array of pointers to mipmap levelsBrian Paul
2010-03-06gallivm: Add some notes about sampler static state construction.José Fonseca