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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-04-09
llvmpipe: fix transposed stencil ref / values comparison
Brian Paul
2010-04-09
util: Add dedicated depth-stencil packing/unpacking functions.
José Fonseca
2010-04-07
gallivm: Get the format translation logic write.
José Fonseca
2010-04-06
Merge branch 'gallium_draw_llvm'
Zack Rusin
2010-04-06
gallivm: Fallback to calling util_format_description::fetch_float for any for...
José Fonseca
2010-04-06
gallivm: Move the global LLVM objects (module, engine, provider, target) into...
José Fonseca
2010-04-06
draw llvm: fix loop iteration and vertex header offsets
Zack Rusin
2010-04-02
gallivm: Add fallthrough comment at end of case statement.
Vinson Lee
2010-04-01
llvmpipe: Support sampling from PIPE_FORMAT_R32_FLOAT.
José Fonseca
2010-04-01
llvmpipe: Support sampling from signed and mixed siged formats.
José Fonseca
2010-03-31
gallivm: convert floats to doubles
Zack Rusin
2010-03-31
Merge branch 'gallium-new-formats'
Roland Scheidegger
2010-03-31
gallivm: Fix USCALED translation. Minor Cleanups.
José Fonseca
2010-03-31
llvmpipe: Drop the aos format conversion.
José Fonseca
2010-03-31
util: Generalize lp_format_is_rgba8 into util_format_is_rgba8_variant.
José Fonseca
2010-03-30
gallivm: cleanup the code (found by coverity)
Zack Rusin
2010-03-29
gallivm: use constant size array, added assertion check
Brian Paul
2010-03-30
Merge branch 'master' into gallium-new-formats
Roland Scheidegger
2010-03-30
gallium: adapt all code to the renamed depth/stencil formats
Roland Scheidegger
2010-03-29
gallivm: added lp_bld_printf() function
Chris Li
2010-03-29
gallivm: make sure that the alloca's are the very first thing in the function
Zack Rusin
2010-03-19
gallivm: simplify and clean-up Z/stencil bit mask/shift code
Brian Paul
2010-03-18
gallivm: support PIPE_FORMAT_Z24S8_UNORM in depth/stencil code
Brian Paul
2010-03-18
gallivm: fix broken INCR/DECR stencil modes
Brian Paul
2010-03-18
gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass through
Brian Paul
2010-03-18
gallivm/llvmpipe: simplify front/back stencil ref value handling
Brian Paul
2010-03-18
gallivm: checkpoint WIP two-sided stencil test
Brian Paul
2010-03-17
gallivm/llvmpipe: basic stencil testing works
Brian Paul
2010-03-17
gallivm: added lp_build_andc()
Brian Paul
2010-03-17
gallivm/llvmpipe: more asst changes for stencil testing
Brian Paul
2010-03-17
gallivm/llmvpipe: pass stencil refs state into z/stencil build code
Brian Paul
2010-03-15
gallivm: checkpoint: stencil test code
Brian Paul
2010-03-15
gallivm/llvmpipe: rename some constant building functions
Brian Paul
2010-03-15
gallivm: fix up some #includes
Brian Paul
2010-03-15
gallivm/llvmpipe: rename os_llvm.h to lp_bld.h
Brian Paul
2010-03-15
gallivm: fix typo/bug in lp_build_sgn()
Brian Paul
2010-03-15
gallivm: add min_lod==max_lod special-case code in lp_build_lod_selector()
Brian Paul
2010-03-15
gallivm: asst clean-ups, comments, etc.
Brian Paul
2010-03-15
gallivm: implement minification/magnification selection
Brian Paul
2010-03-15
gallivm: fix incorrect clamp in lp_build_linear_mip_levels()
Brian Paul
2010-03-15
gallivm: fix incorrect floor(), itrunc()
Brian Paul
2010-03-13
llvmpipe: Switch to PIPE_TEX_MIPFILTER_NONE when texture has no mipmaps.
José Fonseca
2010-03-12
gallivm: cube map sampling works now
Brian Paul
2010-03-12
gallivm: fix bugs in nested if/then/else codegen
Brian Paul
2010-03-12
gallivm: support non-vector float in lp_build_sgn()
Brian Paul
2010-03-11
gallivm: checkpoint WIP cubemap code
Brian Paul
2010-03-11
gallivm: added lp_build_sum_vector()
Brian Paul
2010-03-11
gallivm: enable 3D texture sampling
Brian Paul
2010-03-11
gallivm/llvmpipe: replace 'int stride' with 'int row_stride[MAX_LEVELS]'
Brian Paul
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