Age | Commit message (Collapse) | Author |
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cso_restore_* functions are implemented on top of cso_set_*, therefore
they require full knowledge of the current pipe state to work correctly.
Directly calling pipe's set_*_state functions will lead to undefined state.
Also save and restore shaders.
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Allows us to fix a mem leak (tokens array).
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(blit, gen-mipmaps, quad-clear, etc)
Also, additional cso_set_*() functions for viewport, framebuffer, blend color,
etc. state.
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Copy rectangular region from one surface to another w/ scaling.
Disables most fragment operations.
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