summaryrefslogtreecommitdiff
path: root/src/gallium/auxiliary/util/u_blitter.c
AgeCommit message (Expand)Author
2011-03-12u_blitter: Do blits in linear color space.Henri Verbeet
2011-03-11gallium: remove the geom_flags param from is_format_supportedMarek Olšák
2011-02-14gallium: notify drivers about possible changes in user buffer contentsMarek Olšák
2011-02-14gallium: always save and restore vertex buffers using cso_cacheMarek Olšák
2011-02-10u_blitter: let the driver check whether there's a recursionMarek Olšák
2011-01-29u_blitter: use user buffers instead of real buffersMarek Olšák
2011-01-27r300g: fix some bugs with zbuffer compression (v4)Marek Olšák
2011-01-25u_blitter: remove bogus assertionMarek Olšák
2011-01-25u_blitter: report recursion, update commentsMarek Olšák
2010-12-15gallium: properly check for src->dst blit compatibilitiesJerome Glisse
2010-12-07u_blitter: use util_is_format_compatible in the assertMarek Olšák
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-11-28u_blitter: interpolate clear color using a GENERIC varying instead of COLORMarek Olšák
2010-11-25u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu/gpu stallMarek Olšák
2010-09-26util/u_blitter: fix leakJoakim Sindholt
2010-09-23u_blitter: add a custom blitter call passing a dsa csoDave Airlie
2010-08-29r300g,u_blitter: use u_framebufferMarek Olšák
2010-08-20auxiliary: support using PIPE_TEXTURE_RECT internallyLuca Barbieri
2010-08-20u_blitter: use TGSI_TEXTURE_RECTLuca Barbieri
2010-08-20gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri
2010-08-19u_blitter: fix a memory leakMarek Olšák
2010-08-12Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil"Marek Olšák
2010-08-12u_blitter: unify clear_depth_stencil and flush_depth_stencilMarek Olšák
2010-08-05r300g: implement hyper-z support. (v4)Dave Airlie
2010-07-12u_blitter: add draw_rectangle callback which can be overridden by a driverMarek Olšák
2010-07-12u_blitter: clean up the texcoord computationsMarek Olšák
2010-07-12u_blitter: simplify blitter_set_rectangleMarek Olšák
2010-07-12u_blitter: rename blitter->base, add a way to get a pipe context from blitterMarek Olšák
2010-06-29util: reference surfaces and sampler views in blitter when saving themMarek Olšák
2010-06-27util: fix a memory leak in blitterMarek Olšák
2010-06-25gallium/util: fix pipe_sampler_view_reference() callsBrian Paul
2010-06-09util: reference vertex buffers in blitterMarek Olšák
2010-06-03util: Remove unnecessary header.Vinson Lee
2010-06-03Merge branch 'gallium-newclear'Roland Scheidegger
2010-06-03gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencilRoland Scheidegger
2010-06-03gallium: add interpolation parameter to simple shader functionsBrian Paul
2010-05-29util: adapt to clear interface changesRoland Scheidegger
2010-05-25util: fix indentation in blitterMarek Olšák
2010-05-25r300g,util: remove pipe_surface from the util_blitter_copy interface and clea...Marek Olšák
2010-05-25r300g,util: remove pipe_surface from the util_blitter_fill interface and clea...Marek Olšák
2010-05-23util/blitter: allow NULL clear colorMarek Olšák
2010-05-21Merge branch 'gallium-msaa'Roland Scheidegger
2010-05-19util: fix obvious util_blitter_copy bugs...Roland Scheidegger
2010-05-19util: util_blitter_fill no longer needs to handle overlapRoland Scheidegger
2010-05-18util: fix some leftover util_surface_fill/copy callsRoland Scheidegger
2010-05-17gallium/util: adapt util code to interface changesRoland Scheidegger
2010-05-14gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell
2010-05-04util: Remove unnecessary headers.Vinson Lee
2010-05-04u_blitter: fix creating fragment shadersWiktor Janas
2010-05-03gallium: move surface utility functions into u_surface.cBrian Paul