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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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auxiliary
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util
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u_blitter.c
Age
Commit message (
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Author
2011-03-12
u_blitter: Do blits in linear color space.
Henri Verbeet
2011-03-11
gallium: remove the geom_flags param from is_format_supported
Marek Olšák
2011-02-14
gallium: notify drivers about possible changes in user buffer contents
Marek Olšák
2011-02-14
gallium: always save and restore vertex buffers using cso_cache
Marek Olšák
2011-02-10
u_blitter: let the driver check whether there's a recursion
Marek Olšák
2011-01-29
u_blitter: use user buffers instead of real buffers
Marek Olšák
2011-01-27
r300g: fix some bugs with zbuffer compression (v4)
Marek Olšák
2011-01-25
u_blitter: remove bogus assertion
Marek Olšák
2011-01-25
u_blitter: report recursion, update comments
Marek Olšák
2010-12-15
gallium: properly check for src->dst blit compatibilities
Jerome Glisse
2010-12-07
u_blitter: use util_is_format_compatible in the assert
Marek Olšák
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-11-28
u_blitter: interpolate clear color using a GENERIC varying instead of COLOR
Marek Olšák
2010-11-25
u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu/gpu stall
Marek Olšák
2010-09-26
util/u_blitter: fix leak
Joakim Sindholt
2010-09-23
u_blitter: add a custom blitter call passing a dsa cso
Dave Airlie
2010-08-29
r300g,u_blitter: use u_framebuffer
Marek Olšák
2010-08-20
auxiliary: support using PIPE_TEXTURE_RECT internally
Luca Barbieri
2010-08-20
u_blitter: use TGSI_TEXTURE_RECT
Luca Barbieri
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-19
u_blitter: fix a memory leak
Marek Olšák
2010-08-12
Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil"
Marek Olšák
2010-08-12
u_blitter: unify clear_depth_stencil and flush_depth_stencil
Marek Olšák
2010-08-05
r300g: implement hyper-z support. (v4)
Dave Airlie
2010-07-12
u_blitter: add draw_rectangle callback which can be overridden by a driver
Marek Olšák
2010-07-12
u_blitter: clean up the texcoord computations
Marek Olšák
2010-07-12
u_blitter: simplify blitter_set_rectangle
Marek Olšák
2010-07-12
u_blitter: rename blitter->base, add a way to get a pipe context from blitter
Marek Olšák
2010-06-29
util: reference surfaces and sampler views in blitter when saving them
Marek Olšák
2010-06-27
util: fix a memory leak in blitter
Marek Olšák
2010-06-25
gallium/util: fix pipe_sampler_view_reference() calls
Brian Paul
2010-06-09
util: reference vertex buffers in blitter
Marek Olšák
2010-06-03
util: Remove unnecessary header.
Vinson Lee
2010-06-03
Merge branch 'gallium-newclear'
Roland Scheidegger
2010-06-03
gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil
Roland Scheidegger
2010-06-03
gallium: add interpolation parameter to simple shader functions
Brian Paul
2010-05-29
util: adapt to clear interface changes
Roland Scheidegger
2010-05-25
util: fix indentation in blitter
Marek Olšák
2010-05-25
r300g,util: remove pipe_surface from the util_blitter_copy interface and clea...
Marek Olšák
2010-05-25
r300g,util: remove pipe_surface from the util_blitter_fill interface and clea...
Marek Olšák
2010-05-23
util/blitter: allow NULL clear color
Marek Olšák
2010-05-21
Merge branch 'gallium-msaa'
Roland Scheidegger
2010-05-19
util: fix obvious util_blitter_copy bugs...
Roland Scheidegger
2010-05-19
util: util_blitter_fill no longer needs to handle overlap
Roland Scheidegger
2010-05-18
util: fix some leftover util_surface_fill/copy calls
Roland Scheidegger
2010-05-17
gallium/util: adapt util code to interface changes
Roland Scheidegger
2010-05-14
gallium: convert rasterizer state to use gl-style front/back concepts
Keith Whitwell
2010-05-04
util: Remove unnecessary headers.
Vinson Lee
2010-05-04
u_blitter: fix creating fragment shaders
Wiktor Janas
2010-05-03
gallium: move surface utility functions into u_surface.c
Brian Paul
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