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path: root/src/gallium/auxiliary/util/u_gen_mipmap.h
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2008-12-12gallium: avoid mapping same vertex buffer in subsequent framesKeith Whitwell
Quite a few util modules were maintaining a single vertex buffer over multiple frames, and potentially reusing it in subsequent frames. Unfortunately that would force us into syncrhonous rendering as the buffer manager would be forced to wait for the previous rendering to complete prior to allowing the map. This resolves that issue, but requires the state tracker to issue a few new flush() calls at the end of each frame.
2008-04-24gallium: Add extern "C" to the headers.José Fonseca
2008-03-24gallium: Remove util_gen_mipmap_filter().Michal Krol
2008-03-24gallium: pass the filter mode to util_gen_mipmap().Brian
Remove util_gen_mipmap_filter() when no longer used.
2008-03-23gallium: Add util_gen_mipmap_filter().Michal Krol
We need a way to specify the type of minification filter used to downsample mipmap levels. The old util_gen_mipmap() retains its behaviour and uses LINEAR filter.
2008-03-19gallium: implement CSO save/restore functions for use by meta operations ↵Brian
(blit, gen-mipmaps, quad-clear, etc) Also, additional cso_set_*() functions for viewport, framebuffer, blend color, etc. state.
2008-03-18gallium: make the gen_mipmap_state struct privateBrian
2008-03-17gallium: new mipmap generation codeBrian
Based on code from Mesa's state tracker. Still need to implement fallbacks for those texture formats which can't generally be rendered to.