Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-13 | gallium: no need to keep a copy of shader tokens in state tracker | Keith Whitwell | |
Any driver who needs a copy of the shader tokens must organize to do so itself. This has been the case for a long time, but there was still defensive code in the state tracker, which is now removed. Any bugs resulting from this need to be fixed in the offending driver... | |||
2009-03-04 | gallium: Remove some superfluous instances of #include "p_inlines.h". | Michel Dänzer | |
2009-02-19 | mesa: Free the util shaders with the gallium's FREE. | José Fonseca | |
2009-02-18 | util: Move p_debug.h into util module. | José Fonseca | |
The debug functions depend on several util function for os abstractions, and these depend on debug functions, so a seperate module is not possible. | |||
2009-01-30 | gallium: make p_winsys internal | Zack Rusin | |
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage | |||
2008-08-24 | gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h | Brian Paul | |
Also, rename p_tile.[ch] to u_tile.[ch] | |||
2008-07-28 | Merge tgsi/exec and tgsi/util directories. | José Fonseca | |
2008-05-31 | util: Fix build after TGSI declaration interface changes. | Michal Krol | |
2008-03-27 | gallium: return pipe_shader_state from the simple shader functions | Brian | |
Allows us to fix a mem leak (tokens array). | |||
2008-03-20 | gallium: enable vp input semantic info | Brian | |
2008-03-20 | gallium: Fix build on Windows. | Michal Krol | |
2008-03-20 | gallium: Fix build on Windows. | Michal Krol | |
2008-03-20 | gallium: remove unused local var | Keith Whitwell | |
2008-03-20 | gallium: added util_make_fragment_passthrough_shader() | Brian | |
2008-03-18 | gallium: utilities for creating simple vertex/fragment shaders | Brian | |