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path: root/src/gallium/auxiliary/util
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2008-04-22gallium: setup an identity viewportBrian Paul
This fixes broken blits.
2008-04-22gallium: update comment about bypass clipping/viewportBrian Paul
2008-04-22gallium: setup an identity viewportBrian Paul
2008-04-21use cso fs/vs handle functionsKeith Whitwell
2008-04-21gallium: Set all state via cso_context in blit/gen_mipmap utils.José Fonseca
cso_restore_* functions are implemented on top of cso_set_*, therefore they require full knowledge of the current pipe state to work correctly. Directly calling pipe's set_*_state functions will lead to undefined state. Also save and restore shaders.
2008-04-16gallium: added util_pack_color_ub()Brian Paul
2008-04-17gallium: Use debug_get_bool_option for controlling assert failure behaviour.José Fonseca
Add GALLIUM_ABORT_ON_ASSERT=no to C:\gallium.cfg instead.
2008-04-15gallium: Cache one line worth of debug output on windows.José Fonseca
The windbg connection seems synchronous, so this speeds up when printing little text at a time (e.g., tgsi output).
2008-04-15gallium: Less confusing interface for timeouts.José Fonseca
2008-04-15gallium: Fix mismatching prototypes.José Fonseca
2008-04-15gallium: Don't assume snprintf are always available.José Fonseca
2008-04-13gallium: Add u_time.cJosé Fonseca
2008-04-13gallium: OS independent time-manipulation functions.José Fonseca
2008-04-11gallium: Attribute realloc leaks to the first malloc call.José Fonseca
2008-04-08gallium: Allow to debug memory leaks in nested scopes.José Fonseca
2008-04-05gallium: Use the custom snprintf implementation everywhere (for Win32).José Fonseca
Because winddk's implemenation does not handle floats.
2008-04-04gallium: make msvc less unhappyKeith Whitwell
2008-04-03gallium: implement ycbcr->rgba tile conversionBrian
2008-03-29gallium: Set vertex state/buffers en-mass.Brian Paul
2008-03-29gallium: Fix some MSVC warnings.José Fonseca
2008-03-27gallium: return pipe_shader_state from the simple shader functionsBrian
Allows us to fix a mem leak (tokens array).
2008-03-27gallium: fix incorrect types for shadersBrian
2008-03-26gallium: Change pipe->flush() interface to optionally return a fence.Michel Dänzer
The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run proper fencing should be implemented for it.
2008-03-25gallium: Fix default option on Windows.José Fonseca
2008-03-24gallium: fix a few bugs, warnings in the p_debug codeBrian
added missing _ to a _debug_printf() call.
2008-03-24gallium: Simple cross platform get-opt system.José Fonseca
Uses getenv on Linux, and a memory mapped text file on Windows. It supports boolean options, flags, and plain strings.
2008-03-24gallium: cleanup p_debugJosé Fonseca
Now debug_printf is disabled on release builds. Use debug_error or _debug_printf to output messages on release versions.
2008-03-24gallium: move filter assignment out of loopBrian
2008-03-24gallium: Remove util_gen_mipmap_filter().Michal Krol
2008-03-24gallium: pass the filter mode to util_gen_mipmap().Brian
Remove util_gen_mipmap_filter() when no longer used.
2008-03-24gallium: tweak coords in u_gen_mipmap codeMichal Krol
2008-03-23gallium: Add util_gen_mipmap_filter().Michal Krol
We need a way to specify the type of minification filter used to downsample mipmap levels. The old util_gen_mipmap() retains its behaviour and uses LINEAR filter.
2008-03-23gallium: Remove the debug_mask_* stuff.José Fonseca
Overcomplex and not much different from using a global variable...
2008-03-23gallium: Fix typo.José Fonseca
2008-03-23gallium: Memory debugging utilities.José Fonseca
There are no known tools for windows kernel memory debugging, so this is a simple set of malloc etc wrappers. Enabled by default on win32 debug builds
2008-03-22gallium: Remove pedantic asserts.José Fonseca
Move these to a higher level instead.
2008-03-20gallium: set fb.width/heightBrian
2008-03-20gallium: enable vp input semantic infoBrian
2008-03-20gallium: create one vertex buffer and re-useBrian
2008-03-20gallium: use sizeof(vertex buffer)Brian
2008-03-20gallium: Give some chance for the table to actually grow.José Fonseca
2008-03-20gallium: Fix build on Windows.Michal Krol
2008-03-20gallium: Fix build on Windows.Michal Krol
2008-03-20gallium: remove unused local varKeith Whitwell
2008-03-20gallium: create vertex buffer once and re-use.Brian
2008-03-20gallium: added util_draw_vertex_buffer()Brian
2008-03-20gallium: added util_make_fragment_passthrough_shader()Brian
2008-03-20gallium: add debug facility to dump random blobs as hexKeith Whitwell
2008-03-19gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul
This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed.
2008-03-19gallium: Fix broken logic.José Fonseca