summaryrefslogtreecommitdiff
path: root/src/gallium/auxiliary/util
AgeCommit message (Collapse)Author
2010-08-29r300g,u_blitter: use u_framebufferMarek Olšák
Removing another function duplication in u_blitter.
2010-08-29util: remove util_is_pot in favor of util_is_power_of_twoMarek Olšák
The function was duplicated.
2010-08-27util: fix typo in MAX4Keith Whitwell
Thanks to Michal for spotting it.
2010-08-27util: add MIN4, MAX4Keith Whitwell
2010-08-26util: Include missing header in u_simple_shaders.c.Vinson Lee
Include p_state.h for PIPE_MAX_COLOR_BUFS symbol.
2010-08-25util: Include missing header in u_blit.h.Vinson Lee
Include p_compiler.h for uint symbol. Clean up forward declarations.
2010-08-25util: Include missing header in u_bitmask.h.Vinson Lee
Include p_compiler.h for boolean symbol.
2010-08-25util: Include missing header in u_dirty_surfaces.h.Vinson Lee
Include p_state.h for pipe_surface symbol.
2010-08-25util: Add include guard in u_split_prim.h.Vinson Lee
2010-08-25util: Include missing headers in u_split_prim.h.Vinson Lee
Include p_compiler.h for boolean symbol. Include u_debug.h for assert symbol.
2010-08-25util: Include missing headers in u_tile.h.Vinson Lee
Include p_format.h for enum pipe_format symbol. Include p_state.h for pipe_box symbol.
2010-08-25util: Clean up header file inclusion in u_upload_mgr.h.Vinson Lee
Remove p_defines.h. Remove unnecessary forward declarations. Add forward declaration for pipe_context.
2010-08-25util: add rectangle helpers to u_rect.hKeith Whitwell
This begins a process of repurposing this file. The existing usage is as a header file for some software blit fallbacks, which should be moved to a more appropriately named header.
2010-08-23auxiliary: fix nvfx/nv50 primitive splitting for line loopsLuca Barbieri
s->close_first was on the wrong side of the inequality. Caught by blender. Thanks to AndrewR for reporting this.
2010-08-23util: fix util_fill_rect to take util_color instead of u32 paramRoland Scheidegger
util_fill_rect could not handle formats with more than 32 bits, since the fill color was a uint32_t value. Fix this by using a util_color union instead, and also expand the union so it works with formats which have up to 256 bits (the max of any format currently defined).
2010-08-23nvfx: support clip planes sensibly and fix them on nv30Luca Barbieri
Before, we were discarding the compiled vertex program on each vertex program change. Now we compile the program as if there were 6 clip planes and dynamically patch in an "end program" bit at the right place. Also, nv30 should now work.
2010-08-22util: implement depth blitting in u_blitMarek Olšák
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-08-21util: Use #ifdef instead of #if.Vinson Lee
This is a typo fix of earlier commit 0f3b3751b8643352dcc242567b3696bd1505df1d.
2010-08-21util: Define dump_cpu only for DEBUG builds.Vinson Lee
dump_cpu is used only when DEBUG is defined. Fixes the following GCC warning on builds without DEBUG defined. util/u_cpu_detect.c:76: warning: 'debug_get_option_dump_cpu' defined but not used
2010-08-21util: Silence uninitialized variable warnings.Vinson Lee
2010-08-21util: Move loop variable declaration outside for loop.Vinson Lee
Fixes build error with MSVC.
2010-08-21gallium/auxiliary: add semantic linkage utility codeLuca Barbieri
2010-08-21u_debug_describe: use switch instead of if chainLuca Barbieri
2010-08-21u_debug_describe: add PIPE_TEXTURE_RECTLuca Barbieri
2010-08-21auxiliary: add copyright headersLuca Barbieri
Thanks to Jose Fonseca for pointing out they were missing.
2010-08-21util: Match printf format to silence warning.José Fonseca
2010-08-21util: Make the reference debuggin code more C++ friendly.José Fonseca
C++ doesn't accept function <-> void* conversions without a putting a fight.
2010-08-21util: Remove the x86 exception handlers.José Fonseca
Unused now that check_os_katmai_support was removed.
2010-08-20util: Fix build for C++ compilers.Michal Krol
2010-08-20gallium: hook up reference count debugging codeLuca Barbieri
This commit adds the ability to produce a log file containing all reference count changes, and object creation/destruction, on Gallium objects. The data allows to answer these crucial questions: 1. This app is exhausting all my memory due to a resource leak: where is the bug? 2. Which resources is this app using at a given moment? Which parts of the code created them? 3. What kinds of resources does this app use? 4. How fast does this app create and destroy resources? Which parts of the code create resources fast? The output is compatible with the one produced by the similar facility in Mozilla Firefox, allowing to use Mozilla's tools to analyze the data. To get the log file: export GALLIUM_REFCNT_LOG=<file> To get function names and source lines in the log file: tools/addr2line.sh <file> To process the log file, see: http://www.mozilla.org/performance/refcnt-balancer.html
2010-08-20auxiliary: add reference count debugging codeLuca Barbieri
2010-08-20u_debug_symbol: add symbol name cachingLuca Barbieri
Without this, any form of logging that dumps stack traces continuously will spend a lot of time resolving symbol names.
2010-08-20u_debug_symbol: add support for getting symbol names from glibcLuca Barbieri
2010-08-20u_debug_symbol: support getting a string without outputLuca Barbieri
2010-08-20auxiliary: add functions to describe gallium objectsLuca Barbieri
2010-08-20u_staging: improve interfaceLuca Barbieri
2010-08-20auxiliary: support using PIPE_TEXTURE_RECT internallyLuca Barbieri
Currently Gallium internals always use PIPE_TEXTURE_2D and normalized coordinates to access textures. However, PIPE_TEXTURE_2D is not always supported for NPOT textures, and PIPE_TEXTURE_RECT requires unnormalized coordinates. Hence, this change adds support for both kinds of normalization.
2010-08-20u_staging: use PIPE_TEXTURE_RECTLuca Barbieri
2010-08-20u_blitter: use TGSI_TEXTURE_RECTLuca Barbieri
This seems to make sense, although I suspect the semantics of TGSI_TEXTURE_RECT need to be closely reviewed.
2010-08-20gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri
Searched for them with: git grep -E '[!=]=.*PIPE_TEXTURE_2D|PIPE_TEXTURE_2D.*[!=]=|case.*PIPE_TEXTURE_2D' Behavior hasn't been changed.
2010-08-19u_blitter: fix a memory leakMarek Olšák
2010-08-16util: Remove check_os_katmai_support.Vinson Lee
check_os_katmai_support checks that the operating system running on a SSE-capable processor supports SSE. This is necessary for unpatched 2.2.x and earlier kernels. 2.4.x and later kernels support SSE. check_os_katmai_support will disable SSE capabilities for 32-bit x86 operating systems for which there is no code path. Currently, this function handles Linux, Windows, and several BSDs. Mac OS, Cygwin, and Solaris are several operating systems with no code paths. Rather than add code for the unhandled operating systems, remove this function altogether. This will fix SSE detection on all recent 32-bit x86 operating systems. This completely breaks functionality on unpatched 2.2.x and earlier kernels, although there are likely no Gallium3D users on such operating systems.
2010-08-15gallium: Make printing info on debug builds default offJakob Bornecrantz
This commit silences the printing off most of the debug information when running debug builds. The big culprits are: the tgsi sanity checker that gets run on all shaders on debug; all the options; and finaly the cpu caps printer.
2010-08-14u_cpu_detect: remove arch and little_endianLuca Barbieri
This logic duplicates the one in p_config.h, so remove it and adjust the only two places that were using it.
2010-08-12Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil"Marek Olšák
This reverts commit de4784e36505316c2a5ab34cc5b371d17f38d3c5.
2010-08-12u_blitter: unify clear_depth_stencil and flush_depth_stencilMarek Olšák
No need to enable depth test for clear.
2010-08-11u_staging: remove useless inline keywordLuca Barbieri
2010-08-11auxiliary: Make u_staging.c MSVC compatible.Vinson Lee
Fixes MSVC build.
2010-08-11auxiliary: fix util_framebuffer_copyLuca Barbieri
util_framebuffer_copy was attempting to copy all elements of the source framebuffer state. However, this breaks if the user does not zero initialize the structure. Instead, only copy the elements up to nr_cbufs, and clear elements up to dst->nr_cbufs, if the destination was larger than the source.
2010-08-11util: copy the u_staging commit message to the codeMarek Olšák