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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-10-12
draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS
Brian Paul
2010-10-12
gallivm: remove newlines
Brian Paul
2010-10-13
gallivm: fix different handling of [non]normalized coords in linear soa path
Roland Scheidegger
2010-10-13
gallium/util: add S8 tile sampling support.
Dave Airlie
2010-10-13
gallium/format: add X32_S8X24_USCALED format.
Dave Airlie
2010-10-13
gallium/format: add support for X24S8 and S8X24 formats.
Dave Airlie
2010-10-13
gallium/tgsi: add support for stencil writes.
Dave Airlie
2010-10-12
gallivm: Name anonymous union.
José Fonseca
2010-10-12
gallivm: don't branch on KILLs near end of shader
Keith Whitwell
2010-10-12
gallium: move sse intrinsics debug helpers to u_sse.h
Keith Whitwell
2010-10-11
gallivm: More detailed analysis of tgsi shaders.
José Fonseca
2010-10-11
tgsi: Export some names for some tgsi enums.
José Fonseca
2010-10-11
gallivm: Eliminate unsigned integer arithmetic from texture coordinates.
José Fonseca
2010-10-10
gallivm: Pass texture coords derivates as scalars.
José Fonseca
2010-10-10
gallivm: Use variables instead of Phis in loops.
José Fonseca
2010-10-10
gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinea...
José Fonseca
2010-10-10
gallivm: Fix a long standing bug with nested if-then-else emission.
José Fonseca
2010-10-09
gallivm: Cleanup the rest of the flow module.
José Fonseca
2010-10-09
gallivm: Simplify if/then/else implementation.
José Fonseca
2010-10-09
gallivm: Factor out the SI->FP texture size conversion for SoA path too
José Fonseca
2010-10-09
gallivm: Remove support for Phi generation.
José Fonseca
2010-10-09
gallivm: Use varilables instead of Phis for cubemap selection.
José Fonseca
2010-10-09
gallivm: Don't generate Phis for execution mask.
José Fonseca
2010-10-09
gallivm: Special bri-linear computation path for unmodified rho.
José Fonseca
2010-10-09
gallivm: Less code duplication in log computation.
José Fonseca
2010-10-09
util: Defined M_SQRT2 when not available.
José Fonseca
2010-10-09
gallivm: Handle code have ret correctly.
José Fonseca
2010-10-09
llvmpipe: try to be sensible about whether to branch after mask updates
Keith Whitwell
2010-10-09
gallivm: simpler uint8->float conversions
Keith Whitwell
2010-10-09
gallivm: prefer blendvb for integer arguments
Keith Whitwell
2010-10-09
llvmpipe: store zero into all alloca'd values
Keith Whitwell
2010-10-09
gallivm: Do size computations simultanously for all dimensions (AoS).
José Fonseca
2010-10-09
gallivm: make use of new iround code in lp_bld_conv.
Roland Scheidegger
2010-10-09
gallivm: optimize soa linear clamp to edge wrap mode a bit
Roland Scheidegger
2010-10-09
gallivm: avoid unnecessary URem in linear wrap repeat case
Roland Scheidegger
2010-10-09
gallivm: more linear tex wrap mode calculation simplification
Roland Scheidegger
2010-10-09
gallivm: optimize some tex wrap mode calculations a bit
Roland Scheidegger
2010-10-09
gallivm: replace sub/floor/ifloor combo with ifloor_fract
Roland Scheidegger
2010-10-09
gallivm: faster iround implementation for sse2
Roland Scheidegger
2010-10-09
gallivm: fix trunc/itrunc comment
Roland Scheidegger
2010-10-08
gallivm: Remove unnecessary header.
Vinson Lee
2010-10-08
gallivm: Help for combined extraction and broadcasting.
José Fonseca
2010-10-08
llvmpipe: First minify the texture size, then broadcast.
José Fonseca
2010-10-08
gallivm: Move into the as much of the second level code as possible.
José Fonseca
2010-10-08
gallivm: Warn when doing inefficient integer comparisons.
José Fonseca
2010-10-08
gallivm: round rather than truncate in new 4x4f->1x16ub conversion path
Keith Whitwell
2010-10-08
gallivm: Use the wrappers for SSE pack intrinsics.
José Fonseca
2010-10-08
gallivm: special case conversion 4x4f to 1x16ub
Keith Whitwell
2010-10-08
gallivm: Implement brilinear filtering.
José Fonseca
2010-10-08
gallivm: Fix copy'n'paste typo in previous commit.
José Fonseca
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