Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-24 | gallium: make cso_release_all() public | Brian Paul | |
2008-04-24 | gallium: minor clean-ups, comments | Brian Paul | |
2008-04-24 | gallium: tweak the new shader delete funcs | Brian Paul | |
2008-04-24 | gallium: added cso_delete_vertex_fragment_shader() functions | Brian Paul | |
The state tracker now uses these functions to free shaders, rather than the pipe->delete_vs/fs-state() functions. Before, we could get in a situation where we free() a shader and happen to alloc() a new one at the same address. The cso_set_vertex/fragment_shader() function would no-op the state change since the pointers were the same. This led to problems elsewhere, of course. The new delete functions null-out the CSO's current shader pointers. | |||
2008-04-24 | translate: Actually return a value from translate_cache_create(). | Michal Krol | |
2008-04-24 | draw: handle edgeflags and reset-line-stipple again | Keith Whitwell | |
2008-04-24 | gallium: Initial support for pixel formats with unused storage components. | Michel Dänzer | |
Also clarify that RGB formats with no (used) alpha component are treated as having alpha = 1.0. | |||
2008-04-23 | gallium: reorder code to fix a recursive flush | Brian Paul | |
2008-04-23 | gallium: fix issues in recursive flushing | Brian Paul | |
When flushing/rendering, some stages (like AA line/point) need to set pipe/driver state. Those driver functions often call draw_flush(). That leads to recursion. Use new draw->suspend_flush flag to explicitly prevent that in the key places. Remove the draw->vcache_flushing field. Reuse draw->flushing as a debug/assertion var. | |||
2008-04-23 | gallium: fix comments | Brian Paul | |
2008-04-23 | gallium: fix comments, whitespace changes | Brian Paul | |
2008-04-23 | gallium: passthrough tri, not point | Brian Paul | |
2008-04-23 | Add translate cache to fetch_emit stage and add out of memory | Zack Rusin | |
checks to code creating the cache. | |||
2008-04-23 | Create a sharable translate_cache and use it. | Zack Rusin | |
2008-04-23 | gallium: additional debug code | Brian Paul | |
2008-04-23 | fix the simple hash finding function and use it | Zack Rusin | |
2008-04-24 | gallium: Fix texture refcount leak. | José Fonseca | |
2008-04-24 | pipebuffer: New function to flush the buffer cache. | José Fonseca | |
2008-04-24 | gallium: Add extern "C" to the headers. | José Fonseca | |
2008-04-23 | gallium: fix broken hashing for vertex translation | Brian Paul | |
It seems we get hash collisions fairly easily and the code as it was didn't deal with that properly. I think we need a simpler hashing interface... | |||
2008-04-23 | draw: remove stupid debug (Keith) | Keith Whitwell | |
2008-04-23 | draw: add missing break (Jakob) | Keith Whitwell | |
2008-04-23 | fix non-i386 builds | Ben Skeggs | |
2008-04-22 | gallium: added a flushing_vcache flag, test in draw_do_flush() | Brian Paul | |
Fixes broken polygon stipple, aaline, aapoint stages | |||
2008-04-22 | gallium: fix bad logic in bind_pstip_fragment_shader(): use &&, not || | Brian Paul | |
2008-04-22 | In case the 'func' is deleting the state move the iterator before | Zack Rusin | |
calling it. | |||
2008-04-22 | Fix a crash. Rasterizer can be null | Zack Rusin | |
2008-04-22 | Cache translate's structs for emits and fetches. | Zack Rusin | |
Results in a fair speed improvement. | |||
2008-04-22 | Fix reporting of clipped vertices. | Zack Rusin | |
2008-04-22 | gallium: setup an identity viewport | Brian Paul | |
This fixes broken blits. | |||
2008-04-22 | gallium: update comment about bypass clipping/viewport | Brian Paul | |
2008-04-22 | gallium: setup an identity viewport | Brian Paul | |
2008-04-22 | gallium: remove assertions | Brian Paul | |
It's possible the current vs/fs is null when cso_save_vertex/fragment_shader() is called. | |||
2008-04-22 | draw: allow drivers to query pipeline state more easily | Keith Whitwell | |
Also, provide a separate flag to say whether the driver can handle clipping/rhw tasks, in addition to the API flag which indicates they have already been done. | |||
2008-04-22 | cso: fix vs/fs confusion | Keith Whitwell | |
2008-04-22 | pipebuffer: Temporarily allow simultaneous CPU writes. | José Fonseca | |
Also, fast path for re-fencing the same buffer multiple times with the same fence. | |||
2008-04-22 | draw: disable broken edgeflag code - didn't work & was killing performance | Keith Whitwell | |
2008-04-22 | cso: Fix build on Win32. | Michal Krol | |
2008-04-21 | make the api consistent (all set functions return pipe_error status) | Zack Rusin | |
2008-04-21 | handle some of the possible allocation failures within the hash itself | Zack Rusin | |
2008-04-21 | initial stab at error handling in cso | Zack Rusin | |
2008-04-21 | cso: disable not-really-working cso_set_*_shader() funcs | Keith Whitwell | |
2008-04-21 | draw: squash a couple of memory leaks | Keith Whitwell | |
2008-04-21 | use cso fs/vs handle functions | Keith Whitwell | |
2008-04-21 | cso: provide functions to bind fs/vs handles directly | Keith Whitwell | |
2008-04-21 | Use llvm 2.3 (2.2 won't work because of a lot of problems, e.g. | Zack Rusin | |
lack of constant vectors handling in execution engine) | |||
2008-04-21 | rtasm: debug some missing funcs | Keith Whitwell | |
2008-04-21 | rtasm: quieten sse_enabled debug | Keith Whitwell | |
2008-04-21 | rtasm: clean up debug dumping a little | Keith Whitwell | |
2008-04-21 | cso: propogate one easy error - many more | Keith Whitwell | |