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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-10-07
gallivm: Vectorize the rho computation.
José Fonseca
2010-10-06
util: Cleanup util_pack_z_stencil and friends.
José Fonseca
2010-10-06
gallivm: Compute lod as integer whenever possible.
José Fonseca
2010-10-06
gallivm: Only apply min/max_lod when necessary.
José Fonseca
2010-10-06
gallivm: don't apply zero lod_bias
Keith Whitwell
2010-10-06
gallivm: Combined ifloor & fract helper.
José Fonseca
2010-10-06
gallivm: Fast implementation of iround(log2(x))
José Fonseca
2010-10-06
gallivm: Use a faster (and less accurate) log2 in lod computation.
José Fonseca
2010-10-06
gallivm: Take the type signedness in consideration in round/ceil/floor.
José Fonseca
2010-10-05
pb: fix numDelayed accounting
Dave Airlie
2010-10-05
pb: don't keep checking buffers after first busy
Dave Airlie
2010-09-30
draw: check for null sampler pointers
Brian Paul
2010-09-30
gallivm: added some comments
Brian Paul
2010-09-30
Revert "Prefer intrinsics to handrolled atomic ops."
Tom Fogal
2010-09-30
Prefer intrinsics to handrolled atomic ops.
Tom Fogal
2010-09-30
Implement x86_64 atomics for compilers w/o intrinsics.
Tom Fogal
2010-09-30
gallivm: check for level=0 case in lp_build_minify()
Brian Paul
2010-09-30
gallivm: More comprehensive border usage logic.
José Fonseca
2010-09-30
gallium/util: remove duplicated include
Nicolas Kaiser
2010-09-30
gallium/rtasm: remove duplicated include
Nicolas Kaiser
2010-09-29
gallivm: Use SSE4.1's ROUNDSS/ROUNDSD for scalar rounding.
José Fonseca
2010-09-29
draw: pass sampler state down to llvm jit state
Brian Paul
2010-09-27
llvmpipe: fix swizzling of texture border color
Brian Paul
2010-09-27
ureg: support centroid interpolation
Luca Barbieri
2010-09-26
util/u_blitter: fix leak
Joakim Sindholt
2010-09-25
gallivm: fix repeat() function for NPOT textures
Brian Paul
2010-09-25
gallivm: Remove dead experimental code.
José Fonseca
2010-09-25
gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.
José Fonseca
2010-09-25
draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state
José Fonseca
2010-09-25
gallivm: optimize yuv decoding
Roland Scheidegger
2010-09-25
gallivm: don't use URem/UDiv when calculating offsets for blocks
Roland Scheidegger
2010-09-25
gallivm: fix copy&paste bug
Roland Scheidegger
2010-09-25
util: fix util_pack_color for B4G4R4A4
Marek Olšák
2010-09-24
llvmpipe: make texture border_color dynamic state
Brian Paul
2010-09-24
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
2010-09-24
util: make calling remove_from_list multiple times in a row safe
Marek Olšák
2010-09-23
draw: Prevent clipped vertices overflow.
José Fonseca
2010-09-23
draw: don't apply flatshading to clipped tris with <3 verts
Keith Whitwell
2010-09-23
u_blitter: add a custom blitter call passing a dsa cso
Dave Airlie
2010-09-22
tgsi: Fix missing test before check
Jakob Bornecrantz
2010-09-22
gallivm: Add unorm support to lp_build_lerp()
José Fonseca
2010-09-21
gallivm: fix lp_build_sample_compare()
Brian Paul
2010-09-21
draw: new draw_fs.[ch] files
Brian Paul
2010-09-21
Merge branch 'sprite-coord'
Brian Paul
2010-09-20
tgsi: Remove duplicate case value.
Vinson Lee
2010-09-21
tgsi: Actually care what check_soa_dependencies says
Jakob Bornecrantz
2010-09-21
tgsi: Don't ignore indirect registers in tgsi_check_soa_dependencies
José Fonseca
2010-09-20
draw: check bitshift against PIPE_MAX_SHADER_OUTPUS
Brian Paul
2010-09-20
draw: fix test for using the wide-point stage
Brian Paul
2010-09-20
tgsi: add switch/case opcodes to tgsi_opcode_tmp.h
Luca Barbieri
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