Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-25 | gallium: Fix default option on Windows. | José Fonseca | |
2008-03-24 | gallium: be smarter about picking the sampler unit for pstipple, aaalines | Brian | |
Also, if the app really uses all available sampler/texture units, don't just die. Just use the last sampler for the pstipple or aaline texture. | |||
2008-03-24 | gallium: fix a few bugs, warnings in the p_debug code | Brian | |
added missing _ to a _debug_printf() call. | |||
2008-03-24 | gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader | Brian | |
Also, fix another texture refcounting bug. | |||
2008-03-24 | gallium: make a copy of the vertex shader's token array. | Brian | |
This solves problems when the state tracker frees the token array when the draw module still needs it. | |||
2008-03-24 | gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs) | Brian | |
2008-03-24 | gallium: added tgsi_num_tokens() function to return number of tokens in ↵ | Brian | |
token array. Maybe move to a different file someday. | |||
2008-03-24 | gallium: Simple cross platform get-opt system. | José Fonseca | |
Uses getenv on Linux, and a memory mapped text file on Windows. It supports boolean options, flags, and plain strings. | |||
2008-03-24 | gallium: cleanup p_debug | José Fonseca | |
Now debug_printf is disabled on release builds. Use debug_error or _debug_printf to output messages on release versions. | |||
2008-03-24 | gallium: move filter assignment out of loop | Brian | |
2008-03-24 | gallium: Remove util_gen_mipmap_filter(). | Michal Krol | |
2008-03-24 | gallium: pass the filter mode to util_gen_mipmap(). | Brian | |
Remove util_gen_mipmap_filter() when no longer used. | |||
2008-03-24 | gallium: tweak coords in u_gen_mipmap code | Michal Krol | |
2008-03-24 | draw: pre-declare referenced structs | Keith Whitwell | |
2008-03-24 | Revert "draw: Fix #include order to fix Linux build." | Keith Whitwell | |
This reverts commit a6d17bf671d6bfbb187a62ba14b9ad08fb5dafe1. | |||
2008-03-24 | draw: Fix #include order to fix Linux build. | Michel Dänzer | |
2008-03-23 | draw: check need_pipeline() in passthrough | Keith Whitwell | |
2008-03-23 | draw: tweak the definition of draw_need_pipeline, fix minor bug | Keith Whitwell | |
2008-03-23 | draw: fix crlf | Keith Whitwell | |
2008-03-23 | draw: rename emit functions to match pipe_format names | Keith Whitwell | |
2008-03-23 | draw: restructure fetch/emit as a pair of function calls | Keith Whitwell | |
2008-03-23 | gallium: Add util_gen_mipmap_filter(). | Michal Krol | |
We need a way to specify the type of minification filter used to downsample mipmap levels. The old util_gen_mipmap() retains its behaviour and uses LINEAR filter. | |||
2008-03-23 | gallium: Fix memory leak. | José Fonseca | |
pipe cso's were being destroyed, but the hash elements themselves not. proper fix is IMHO add a destructor callback to cso_hash. | |||
2008-03-23 | gallium: Remove the debug_mask_* stuff. | José Fonseca | |
Overcomplex and not much different from using a global variable... | |||
2008-03-23 | gallium: Fix typo. | José Fonseca | |
2008-03-23 | gallium: Memory debugging utilities. | José Fonseca | |
There are no known tools for windows kernel memory debugging, so this is a simple set of malloc etc wrappers. Enabled by default on win32 debug builds | |||
2008-03-23 | draw: fix some unsigned vs ushort confusion | Keith Whitwell | |
Middle-end elements are ushort, but prior to that have to treat all elements as unsigned to avoid wrapping and/or overruns. | |||
2008-03-23 | gallium: beginnings of draw module vertex rework | Keith Whitwell | |
Trying to put a structure in place that we can actually optimize. Initially just implementing a passthrough mode, this will fairly soon replace all the vertex_cache/prim_queue/shader_queue stuff that's so hard to understand... Split the vertex processing into a couple of distinct stages: - Frontend - Prepares two lists of elements (fetch and draw) to be processed by the next stage. This stage doesn't fetch or draw vertices, but makes the decision which to draw. Multiple implementations of this will implement different strategies, currently just a vcache implementation. - MiddleEnd - Takes the list of fetch elements, fetches them, runs the vertex shader, cliptest, viewport transform on them to produce a linear array of vertex_header vertices. - Passes that list of vertices, plus the draw_elements (which index into that list) onto the backend - Backend - Either the existing primitive/clipping pipeline, or the vbuf_render hardware backend provided by the driver. Currently, the middle-end is the old passthrough code, and it build hardware vertices, not vertex_header vertices as above. It may be that passthrough is a special case in this respect. | |||
2008-03-22 | gallium: free samplers, textures in destroy() | Brian | |
2008-03-22 | gallium: fix mem leak (fee pstipple stage) | Brian | |
2008-03-22 | gallium: Remove pedantic asserts. | José Fonseca | |
Move these to a higher level instead. | |||
2008-03-20 | gallium: set fb.width/height | Brian | |
2008-03-20 | gallium: enable vp input semantic info | Brian | |
2008-03-20 | gallium: create one vertex buffer and re-use | Brian | |
2008-03-20 | gallium: use sizeof(vertex buffer) | Brian | |
2008-03-20 | gallium: Give some chance for the table to actually grow. | José Fonseca | |
2008-03-20 | gallium: Fix build on Windows. | Michal Krol | |
2008-03-20 | gallium: Fix build on Windows. | Michal Krol | |
2008-03-20 | gallium: remove unused local var | Keith Whitwell | |
2008-03-20 | gallium: create vertex buffer once and re-use. | Brian | |
2008-03-20 | gallium: added util_draw_vertex_buffer() | Brian | |
2008-03-20 | gallium: temporarily disable the memcmp() in cso_set_framebuffer() | Brian | |
The memcmp() fails to detect buffer size changes... | |||
2008-03-20 | gallium: added util_make_fragment_passthrough_shader() | Brian | |
2008-03-20 | gallium: add debug facility to dump random blobs as hex | Keith Whitwell | |
2008-03-19 | gallium: add face, dirtyLevels params to pipe->texture_update() | Brian Paul | |
This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed. | |||
2008-03-19 | gallium: fix bug in cso_single_sampler_done() in computation of nr_samplers | Brian Paul | |
Need to find highest used sampler so search from end toward beginning. | |||
2008-03-19 | gallium: Fix broken logic. | José Fonseca | |
2008-03-19 | gallium: explict float casts | Keith Whitwell | |
2008-03-19 | gallium: implement CSO save/restore functions for use by meta operations ↵ | Brian | |
(blit, gen-mipmaps, quad-clear, etc) Also, additional cso_set_*() functions for viewport, framebuffer, blend color, etc. state. | |||
2008-03-19 | gallium: Add generic enum and flags dumping utility functions. | José Fonseca | |