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path: root/src/gallium/auxiliary
AgeCommit message (Expand)Author
2008-03-12gallium: Silence MSVC warnings.José Fonseca
2008-03-12gallium: Conditional debugging output.José Fonseca
2008-03-11gallium: fix some cso_state_callback cast warningsBrian
2008-03-11gallium: fix fs/vs typo in cso_set_vertex_shader()Brian
2008-03-11draw: don't free our copy of the render stage -- just borrowing it from vbuf ...Keith Whitwell
2008-03-11gallium: missing fileKeith Whitwell
2008-03-10fix double deletionZack Rusin
2008-03-10fix compilationZack Rusin
2008-03-10Move SPE register allocator to rtasm codeIan Romanick
2008-03-10draw: placeholder/prototype code for a passthrough draw pathKeith Whitwell
2008-03-10gallium: fix compiler warningKeith Whitwell
2008-03-10gallium: use the same bypass_clipping logic on all vs pathsKeith Whitwell
2008-03-10gallium: enable bug workaround in draw_vertex_cache_invalidateKeith Whitwell
2008-03-10gallium: new surface/context tracker (sct) moduleBrian
2008-03-10gallium: Use hardcoded breakpoints on x86 targets.José Fonseca
2008-03-10gallium: Import Dennis Smit cpu detection code.José Fonseca
2008-03-10gallium: WinCE portability fixes.José Fonseca
2008-03-09gallium: avoid deleting currently-bound CSO's on cache destructionKeith Whitwell
2008-03-09draw: cope with binding NULL vertex shader (on context delete, for instance)Keith Whitwell
2008-03-09cso: fix line endingsKeith Whitwell
2008-03-09cso: Use MALLOCKeith Whitwell
2008-03-09cso: add a higher-level interface which does all pipe interactions to set a g...Keith Whitwell
2008-03-08gallium: Document debug_printf usage.José Fonseca
2008-03-06gallium: Surround externs with extern "C".Michal Krol
2008-03-05gallium: michel's patch to rework texture/sampler binding interfaceKeith Whitwell
2008-03-05gallium: Use custom vsnprintf in WINDDK.José Fonseca
2008-03-04draw: dont' compute clipmask or apply viewport when not clipping (rename bypa...Keith Whitwell
2008-03-03win32: don't prepend all debug with gallium3dKeith Whitwell
2008-03-03draw: add fetch for bgra ubyte surfacesKeith Whitwell
2008-03-01refactor code calling builtins and implement dp4Zack Rusin
2008-03-01make the first builtin work (dp3)Zack Rusin
2008-03-01start implementing start of bultinsZack Rusin
2008-02-29gallium: fix line emit order for unfilled trisBrian Paul
2008-02-29gallium: point rast coord tweakBrian Paul
2008-02-29gallium: need precalc_flat=1 for wide linesBrian Paul
2008-02-29gallium: tweak coords for wide linesBrian Paul
2008-02-29gallium: added pipe_get/put_tile_z() functionsBrian Paul
2008-02-29gallium: remove the ugly pipe->draw stage lookup code in aaline/point/pstippl...Brian
2008-02-28gallium: new wide point/line stages (missed in prev commit)Brian Paul
2008-02-28gallium: split draw_wide_prim stage into separate point/line stages.Brian Paul
2008-02-28gallium: Fix MSVC warnings.José Fonseca
2008-02-28gallium: Fix sign/unsign comparison.José Fonseca
2008-02-27gallium: added draw_num_vs_outputs() to query number of post-transform vertex...Brian
2008-02-27gallium: remove dependencies on pipe_shader_state's semantic infoBrian
2008-02-27gallium: include p_util.hBrian
2008-02-27gallium: include p_compiler.h instead of p_util.hBrian
2008-02-27gallium: added file_max[] array to tgsi_shader_infoBrian
2008-02-27gallium: added uses_kill field to tgsi_shader_infoBrian
2008-02-27gallium: remove pipe_context->texture_create/release/get_tex_surface()Brian
2008-02-27gallium: better debug messagesBrian