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path: root/src/gallium/auxiliary
AgeCommit message (Expand)Author
2010-06-25draw: limit the number of vertex shader variants kept aroundZack Rusin
2010-06-25draw: initialize vertex headerZack Rusin
2010-06-25gallium/util: fix pipe_sampler_view_reference() callsBrian Paul
2010-06-25draw: Work around an invalid write.Chia-I Wu
2010-06-23draw: use gallium's TRUE/FALSEBrian Paul
2010-06-23draw: don't try to precalculate the pipeline output primitiveKeith Whitwell
2010-06-23draw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompose codeBrian Paul
2010-06-22u_math: Add align function npot alignmentsJakob Bornecrantz
2010-06-22gallium: add a timestamp disjoint queryZack Rusin
2010-06-18gallium: add a temporary array register fileZack Rusin
2010-06-18gallium: add a new register file - immediate arrayZack Rusin
2010-06-17draw: implement triangle strips with adjacency in geometry shaderZack Rusin
2010-06-17draw: implement triangle lists with adjacency support in gsZack Rusin
2010-06-17draw: fix a silly errorZack Rusin
2010-06-17draw: implement line strip adjacencyZack Rusin
2010-06-17draw: implement lines with adjacency in geometry shadersZack Rusin
2010-06-17draw: validate stream output buffersZack Rusin
2010-06-17draw: fix some unsigned issueZack Rusin
2010-06-16draw: make sure we correctly iterate over output buffers on stream outZack Rusin
2010-06-16draw: add stream output decomposition fileZack Rusin
2010-06-16draw: rewrite stream output to handle all the dark cornersZack Rusin
2010-06-16translate: don't crash on elts paths with instancesZack Rusin
2010-06-16util: add alloc checkAlan Hourihane
2010-06-16draw: add alloc checkAlan Hourihane
2010-06-16draw: handle some out of memory conditionsAlan Hourihane
2010-06-15draw: Remove unnecessary headers.Vinson Lee
2010-06-15gs: make sure we end primitives when finishing executing shadersZack Rusin
2010-06-15draw/gs: make sure gs works with elts and doesn't overrun the bufferZack Rusin
2010-06-15draw: run the pipeline with the correct number of vertsZack Rusin
2010-06-15draw: fix primitive indexing in the pipelineZack Rusin
2010-06-15draw: finish the new pipeline setupZack Rusin
2010-06-15draw wipKeith Whitwell
2010-06-14gallivm: Omit references to NoFramePointerElimNonLeafJosé Fonseca
2010-06-14util: Use int type for format field width.José Fonseca
2010-06-14gallivm: Override some of the default target options.José Fonseca
2010-06-14gallivm: Use func_to_pointer().José Fonseca
2010-06-14util: Add a func_to_pointer util function too.José Fonseca
2010-06-12draw/gs: copy the outputs only if we emitted somethingZack Rusin
2010-06-11gallium/softpipe/draw: support samplers in geometry shadersZack Rusin
2010-06-11tgsi: support 2d indirect addressingZack Rusin
2010-06-10draw: forgot to add a fileZack Rusin
2010-06-10draw: rewrite geometry shader pipelineZack Rusin
2010-06-10draw: geometry shader fixesZack Rusin
2010-06-10draw: make sure that the gs never outputs more data than we allocated forZack Rusin
2010-06-09draw: make sure geometry shader correctly iterates the output bufferZack Rusin
2010-06-09draw: make sure the buffer is big enough to fit everything emitted by the gsZack Rusin
2010-06-09draw: fix geometry shader which emit multiplie primitivesZack Rusin
2010-06-09geometry shaders: make gs work with changable primitives and variable number ...Zack Rusin
2010-06-08draw: Remove unnecessary headers.Vinson Lee
2010-06-09util: reference vertex buffers in blitterMarek Olšák