summaryrefslogtreecommitdiff
path: root/src/gallium/auxiliary
AgeCommit message (Expand)Author
2010-06-17draw: fix some unsigned issueZack Rusin
2010-06-16draw: make sure we correctly iterate over output buffers on stream outZack Rusin
2010-06-16draw: add stream output decomposition fileZack Rusin
2010-06-16draw: rewrite stream output to handle all the dark cornersZack Rusin
2010-06-16translate: don't crash on elts paths with instancesZack Rusin
2010-06-16util: add alloc checkAlan Hourihane
2010-06-16draw: add alloc checkAlan Hourihane
2010-06-16draw: handle some out of memory conditionsAlan Hourihane
2010-06-15draw: Remove unnecessary headers.Vinson Lee
2010-06-15gs: make sure we end primitives when finishing executing shadersZack Rusin
2010-06-15draw/gs: make sure gs works with elts and doesn't overrun the bufferZack Rusin
2010-06-15draw: run the pipeline with the correct number of vertsZack Rusin
2010-06-15draw: fix primitive indexing in the pipelineZack Rusin
2010-06-15draw: finish the new pipeline setupZack Rusin
2010-06-15draw wipKeith Whitwell
2010-06-14gallivm: Omit references to NoFramePointerElimNonLeafJosé Fonseca
2010-06-14util: Use int type for format field width.José Fonseca
2010-06-14gallivm: Override some of the default target options.José Fonseca
2010-06-14gallivm: Use func_to_pointer().José Fonseca
2010-06-14util: Add a func_to_pointer util function too.José Fonseca
2010-06-12draw/gs: copy the outputs only if we emitted somethingZack Rusin
2010-06-11gallium/softpipe/draw: support samplers in geometry shadersZack Rusin
2010-06-11tgsi: support 2d indirect addressingZack Rusin
2010-06-10draw: forgot to add a fileZack Rusin
2010-06-10draw: rewrite geometry shader pipelineZack Rusin
2010-06-10draw: geometry shader fixesZack Rusin
2010-06-10draw: make sure that the gs never outputs more data than we allocated forZack Rusin
2010-06-09draw: make sure geometry shader correctly iterates the output bufferZack Rusin
2010-06-09draw: make sure the buffer is big enough to fit everything emitted by the gsZack Rusin
2010-06-09draw: fix geometry shader which emit multiplie primitivesZack Rusin
2010-06-09geometry shaders: make gs work with changable primitives and variable number ...Zack Rusin
2010-06-08draw: Remove unnecessary headers.Vinson Lee
2010-06-09util: reference vertex buffers in blitterMarek Olšák
2010-06-08gallium: scream when one of two unimplemented features in draw is usedZack Rusin
2010-06-08gallium: make draw auto work and add relevant caps and docsZack Rusin
2010-06-08gallium: a lot more complete implementation of stream outputZack Rusin
2010-06-08gallium: basic and initial implementation of the stream output interfaceZack Rusin
2010-06-07util: implement util_clear_depth_stencil fallbackRoland Scheidegger
2010-06-07tgsi: null-terminate string in parse_identifierKeith Whitwell
2010-06-07draw: don't use llvm engine when geometry shaders activeKeith Whitwell
2010-06-07util: new file u_dirty_flags.hKeith Whitwell
2010-06-07util: add u_box_3dKeith Whitwell
2010-06-07gallivm: eliminate tgsi_exec.h includeKeith Whitwell
2010-06-07util: add util_framebuffer_min_sizeKeith Whitwell
2010-06-07util: allocate larger tmp_row in util_format_translateKeith Whitwell
2010-06-07tgsi: reject interpolation and semantics on vs inputsKeith Whitwell
2010-06-03util: Remove unnecessary header.Vinson Lee
2010-06-03Merge branch 'gallium-newclear'Roland Scheidegger
2010-06-03gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencilRoland Scheidegger
2010-06-03tgsi: we don't support indirect input/output registers in SSE codegen yetBrian Paul