Age | Commit message (Collapse) | Author |
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The two functions are identical. Removed align_int() from p_util.h
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More can be done...
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New code surrounded with #if FAST_MATH to allow comparing against original
code if we need to debug.
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So far, optimized/low-precision versions of exp(), exp2(), log2(), pow().
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We were sometimes referencing an invalid vertex.
Fixes progs/trivial/line-clip.c test among others.
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Implement NVIDIA [-1;+1] saturate mode.
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Fixes a few glean glsl regressions.
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Note: KIL (unconditional) not done yet.
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Again.
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We need to compute the default dst_stride and src_stride _before_ clipping.
After clipping, the width value may have changed.
This fixes visible tile glitches in some demos like progs/glsl/texdemo.c
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