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2008-03-20gallium: create vertex buffer once and re-use.Brian
2008-03-20gallium: added util_draw_vertex_buffer()Brian
2008-03-20gallium: temporarily disable the memcmp() in cso_set_framebuffer()Brian
The memcmp() fails to detect buffer size changes...
2008-03-20gallium: added util_make_fragment_passthrough_shader()Brian
2008-03-20gallium: add debug facility to dump random blobs as hexKeith Whitwell
2008-03-19gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul
This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed.
2008-03-19gallium: fix bug in cso_single_sampler_done() in computation of nr_samplersBrian Paul
Need to find highest used sampler so search from end toward beginning.
2008-03-19gallium: Fix broken logic.José Fonseca
2008-03-19gallium: explict float castsKeith Whitwell
2008-03-19gallium: implement CSO save/restore functions for use by meta operations ↵Brian
(blit, gen-mipmaps, quad-clear, etc) Also, additional cso_set_*() functions for viewport, framebuffer, blend color, etc. state.
2008-03-19gallium: Add generic enum and flags dumping utility functions.José Fonseca
2008-03-18gallium: added braces to silence warningBrian
2008-03-18gallium: s/copy_pixels_state/blit_stateBrian
2008-03-18gallium: added cso_unset_*() functionsBrian
If we go behind the CSO context's back and set pipe state directly we need to invalidate the CSO's 'current' pointers. This will be revisited...
2008-03-18gallium: new pixel blit codeBrian
Copy rectangular region from one surface to another w/ scaling. Disables most fragment operations.
2008-03-18gallium: protect against multi-#includeBrian
2008-03-18added u_simple_shaders.cBrian
2008-03-18gallium: make the gen_mipmap_state struct privateBrian
2008-03-18gallium: use new simple shader utility routinesBrian
2008-03-18gallium: utilities for creating simple vertex/fragment shadersBrian
2008-03-18d3d: Allow to iterate over the handle table.José Fonseca
2008-03-18d3d: Add function to walk through all items in the hash table.José Fonseca
2008-03-18gallium: Don't be pedantic about removing non exiting items from the table.José Fonseca
2008-03-18gallium: fix a mix-up in the uint[1] do_row() caseBrian
2008-03-18gallium: utility for packing color, z values according to pipe_formatBrian
2008-03-18gallium: Silencium warnings on Windows.Michal Krol
2008-03-17gallium: initial gen mipmap s/w fallback codeBrian
2008-03-17cell: Don't free NULL code pointersIan Romanick
2008-03-17cell: Fix simple register allocatorIan Romanick
THere are 64-bits in a uint64_t, not 128. Duh.
2008-03-17gallium: added new u_draw_quad.c and u_gen_mipmap.c files.Brian
2008-03-17gallium: new mipmap generation codeBrian
Based on code from Mesa's state tracker. Still need to implement fallbacks for those texture formats which can't generally be rendered to.
2008-03-17gallium: new util_draw_texquad() function.Brian
2008-03-17gallium: improvements, or extensions at least, to the passthrough pathKeith Whitwell
Passthrough is actually more tricky than you'd think...
2008-03-15gallium: Ensure we don't add null objects to the table, as they mark empty ↵José Fonseca
handles.
2008-03-14gallium: add explicit control for point sprites (convert points to textured ↵Brian
quads) New draw_enable_point_sprites() function. Fixes spriteblast.c demo
2008-03-14tgsi: Use debug_printf().Michal Krol
2008-03-14scons: Remove second occurence of draw_passthrough.c.Michal Krol
2008-03-14gallium: print warning rather than assert(0) for LOG/EXP opcodesBrian Paul
Glean vertProg1 runs all the way through, rather than aborting.
2008-03-14gallium: added some debug code (disabled)Brian
2008-03-14gallium: fix some compiler warningsKeith Whitwell
2008-03-14tgsi: add debug_printf version of tgsi_dumpKeith Whitwell
2008-03-13gallium: fix EMIT_HEADER case in draw_vf_set_vertex_info()Brian
2008-03-13gallium: plug in vertex passthrough codeBrian
Based on a patch from Zack. Basically, implement a new draw_arrays function that copies the incoming user-vertices to the hardware vertex buffer, doing format/type conversion as needed. The vertex fetch/store code is totally temporary for now.
2008-03-13gallium: fix bug in draw_num_vs_outputs()Brian
2008-03-13gallium: added EMIT_HEADER caseBrian
2008-03-13gallium: added EMIT_HEADER case in emit_vertex()Brian
2008-03-13gallium: added new EMIT_HEADER tokenBrian
Used to emit the struct vertex_header info for softpipe. Before we were using the EMIT_ALL token but that's insufficient for the draw pass-through mode. EMIT_ALL might get removed soon...
2008-03-13add a way of removing an exact iterator from the hashZack Rusin
2008-03-13gallium: added draw_need_pipeline() predicate functionBrian
To test if we need any pipeline stage, or whether we can go into passthrough mode.
2008-03-13gallium: added draw_enable_line_stipple() functionBrian
Allows drivers that implement line stipple to turn off this drawing stage.