Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-15 | gallium: Eliminate stdio file usage. Remove unused stuff. | José Fonseca | |
2008-04-15 | gallium: Fix seg fault (James Vogt). | José Fonseca | |
2008-04-15 | gallium: Several fixes to buffer caching. | José Fonseca | |
2008-04-15 | gallium: Less confusing interface for timeouts. | José Fonseca | |
2008-04-15 | gallium: Fix mismatching prototypes. | José Fonseca | |
2008-04-15 | gallium: Allow to use a single slab. | José Fonseca | |
We often want to use a pool of equally sized buffers, so this makes the slab suballocator a drop-in replacement. | |||
2008-04-15 | gallium: Add draw_pt_fetch_shade_pipeline.c to scons build. | José Fonseca | |
2008-04-15 | gallium: Don't assume snprintf are always available. | José Fonseca | |
2008-04-15 | gallium: Serialize buffers writes. | José Fonseca | |
Allow concurrent reads from buffers by the CPU/GPU, but serialize all writes. | |||
2008-04-14 | use the new macro | Zack Rusin | |
2008-04-14 | silence some warnings | Zack Rusin | |
2008-04-14 | pass vertex size to shaders so that callee can decide on the size | Zack Rusin | |
of the vertices and not always have to use the maximum vertex allocation size for them | |||
2008-04-14 | draw: remove dead code | Keith Whitwell | |
2008-04-14 | draw: always malloc verts for fetch_shade_pipeline | Keith Whitwell | |
2008-04-14 | draw: flush pipeline before trying to allocate more hw vertices | Keith Whitwell | |
2008-04-14 | draw: move vertex header init out of fetch_shade_pipeline.c | Keith Whitwell | |
2008-04-14 | draw: hide passthrough shading paths behind an environment variable | Keith Whitwell | |
2008-04-14 | Implement fetch/shade/pipeline or emit vertex passthrough. | Zack Rusin | |
2008-04-14 | Make shaders operate on a block of memory instead of arrays of vertex_header's | Zack Rusin | |
2008-04-14 | return true if one of the vertices has been clipped | Zack Rusin | |
2008-04-14 | pass arbitrary number of vertices to the shader execution cycle | Zack Rusin | |
2008-04-14 | introduce a define to maxout the processed vertices | Zack Rusin | |
2008-04-13 | gallium: Add u_time.c | José Fonseca | |
2008-04-13 | gallium: Buffer cache. | José Fonseca | |
2008-04-13 | gallium: Initial port of Thomas slab suballocator to pipebuffer. | José Fonseca | |
Not tested yet -- just compiles. This includes only the slab algorithm. Fencing is already implemented in pb_bufmgr_fence and time-based caching will be commited in a separate module shortly. | |||
2008-04-13 | gallium: OS independent time-manipulation functions. | José Fonseca | |
2008-04-12 | tgsi: Fix source register short dump code. | Michal Krol | |
2008-04-12 | gallium: move duplicated compute_clipmask() code to draw_vs.h | Brian | |
2008-04-11 | gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions. | Brian Paul | |
The two functions were mostly the same. We can look at the shader header info to determine if it's a vertex or fragment shader. | |||
2008-04-11 | gallium: handle TGSI immediates in SSE code for vertex shaders | Brian Paul | |
2008-04-11 | gallium: implement immediates (aka literals) for SSE fragment shaders | Brian Paul | |
2008-04-11 | gallium: comments | Brian Paul | |
2008-04-11 | gallium: fix SCS codegen (sin scalar src comes from X, not Y) | Brian Paul | |
2008-04-11 | gallium: fix broken x86_call() | Keith Whitwell | |
2008-04-11 | tgsi: Dump processor type and version as a single token. | Michal Krol | |
2008-04-11 | tgsi: Dump semantics before interpolator. | Michal Krol | |
2008-04-11 | gallium: Attribute realloc leaks to the first malloc call. | José Fonseca | |
2008-04-10 | remove usage of vertex_header | Keith Whitwell | |
2008-04-08 | gallium: Fix overzealous assert. | José Fonseca | |
2008-04-08 | gallium: Allow to debug memory leaks in nested scopes. | José Fonseca | |
2008-04-07 | draw: strip edgeflags out of fetch-emit path | Keith Whitwell | |
2008-04-06 | draw: fix edgeflag handling on the pt paths | Keith Whitwell | |
Encode edgeflags (and reset_stipple info) into the top two bits of the fetch elements. This info could be moved elsewhere, but for now we can live with a 1<<30 maximum element size... Also use the primitive decomposition code from draw_prim.c verbatim, as it includes all this stuff and is known to work. | |||
2008-04-05 | draw: Use debug_printf(). | Michal Krol | |
2008-04-05 | gallium: Keep fenced buffers list ordered. | José Fonseca | |
This allows to keep the list small without the overhead of full walks. | |||
2008-04-05 | gallium: Fix typo. | José Fonseca | |
2008-04-05 | gallium: Use the custom snprintf implementation everywhere (for Win32). | José Fonseca | |
Because winddk's implemenation does not handle floats. | |||
2008-04-04 | gallium: new debug code, disabled | Brian Paul | |
2008-04-04 | gallium: Handle client-supplied edgeflags. | Keith Whitwell | |
Also, implement support in the draw module. We were hardwiring these to one for quite a long time... Currently using a draw_set_edgeflags() function, may be better to push the argument into the draw_arrays() function. TBD. | |||
2008-04-04 | draw: move code to run pipeline from pt to new file | Keith Whitwell | |
Add facility for draw_vbuf.c to reset these vertex ids on flushes. Pre-initialize vertex ids correctly. | |||
2008-04-04 | gallium: make msvc less unhappy | Keith Whitwell | |