Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-05 | os: Don't assert on missing implementation of barrier init/destroy. Just usage. | José Fonseca | |
2010-02-05 | Merge remote branch 'origin/lp-binning' | José Fonseca | |
Conflicts: src/gallium/auxiliary/util/u_dl.c src/gallium/auxiliary/util/u_time.h src/gallium/drivers/llvmpipe/lp_state_derived.c src/gallium/drivers/llvmpipe/lp_state_surface.c src/gallium/drivers/llvmpipe/lp_tex_cache.c src/gallium/drivers/llvmpipe/lp_tile_cache.c | |||
2010-02-04 | gallium: add point_quad_rasterization bit to rasterizer state | Roland Scheidegger | |
This determines if points should be rasterized according to GL point rules or as normal quads (GL point sprites / d3d points / d3d point sprites). | |||
2010-02-04 | auxiliary: util_stream -> os_stream | José Fonseca | |
2010-02-04 | os: Ensure header includes are outside extern "C" {}. | José Fonseca | |
2010-02-04 | util: Reimplement u_time on top of os_time. | José Fonseca | |
2010-02-04 | os: Time abstractions. | José Fonseca | |
Simplified version of u_time.[ch] | |||
2010-02-04 | os/os_memory_aligned.h: fix memory allocation alignment for 64 bits | José Fonseca | |
Based on Andreia Gaita <shana@jitted.com>'s patch. | |||
2010-02-04 | util: Disable u_time.c implementation for embedded. | José Fonseca | |
This needs to go into OS module. | |||
2010-02-04 | util: Add missing include. | José Fonseca | |
2010-02-04 | os: Add missing dummy threading definitions. | José Fonseca | |
2010-02-03 | util: Remove unnecessary header. | Vinson Lee | |
2010-02-03 | util: Cast to match the MSVC intrinsics. | José Fonseca | |
The cast is not optional in C++. | |||
2010-02-03 | util: Don't include system headers inside extern "C" { ... } | José Fonseca | |
That breaks when some of the system headers have C++ code. | |||
2010-02-03 | Merge branch 'gallium-embedded' | José Fonseca | |
2010-02-03 | gallium: clean up point sprite rasterizer state | Roland Scheidegger | |
Don't need sprite coord origin per coord. Also, don't need separate sprite enable bit - if all coords have it diabled, then there are no point sprites (technically, there's a distinction in pre-GL3, but it only differs in having more leniency in clamping to max size, something the state tracker would need to handle and the hardware won't bother anyway). Also, use packed field for the per-coord enables. All in all, should save 3 dwords in rasterizer state (from 10 down to 7). | |||
2010-02-03 | tgsi: added debugging code to catch divide by zero | Brian Paul | |
2010-02-03 | tgsi: convert CHECK_INF_OR_NAN to inline function | Brian Paul | |
And disable with if (0). Inf/NaN can occur normally during program execution. Only enable the check code when needed during debugging. | |||
2010-02-03 | os: Also add the aligned memory prototypes to the embedded section. | José Fonseca | |
2010-02-03 | util: Reimplement all utility functions in terms of the new OS abstraction. | José Fonseca | |
2010-02-03 | os: New OS abstraction module. | José Fonseca | |
2010-02-02 | draw: remove old hard-coded shader length limits | Brian Paul | |
2010-02-02 | tgsi: added tgsi_alloc_tokens() | Brian Paul | |
2010-02-02 | draw: re-implement free_bit() with ffs() | Brian Paul | |
2010-02-02 | draw: comments and var renaming | Brian Paul | |
2010-02-02 | tgsi: fix comment | Brian Paul | |
2010-02-02 | draw: add const qualifiers, fix return types | Brian Paul | |
2010-02-02 | draw: new, updated comments | Brian Paul | |
Try to avoid future confusion between different, but similar functions. | |||
2010-02-02 | gallium: Move some compiler portability stuff into p_compiler.h | José Fonseca | |
2010-02-02 | gallium: Move deprecated pipe/internal/p_winsys_screen.h inside ↵ | José Fonseca | |
util/u_simple_screen.h | |||
2010-02-02 | gallium: Move p_thread.h and p_atomic.h out of gallium interfaces. | José Fonseca | |
Into os/os_thread.h and util/u_atomic.h respectively. | |||
2010-02-02 | gallium: Make pipe_atomic a regular int32_t. | José Fonseca | |
2010-02-02 | gallium: pipe/p_inlines.h -> util/u_inlines.h | José Fonseca | |
2010-02-02 | tgsi: ureg_DECL_gs_input() accepts shader semantics. | Michal Krol | |
2010-02-01 | util: Add missing includes. | José Fonseca | |
2010-02-01 | draw: Add missing includes. | José Fonseca | |
2010-01-31 | Merge remote branch 'origin/master' into lp-binning | José Fonseca | |
Conflicts: Makefile src/gallium/auxiliary/util/u_surface.c src/gallium/drivers/llvmpipe/lp_flush.c src/gallium/drivers/llvmpipe/lp_setup.c src/gallium/drivers/llvmpipe/lp_state_derived.c src/gallium/drivers/llvmpipe/lp_state_fs.c src/gallium/drivers/llvmpipe/lp_state_surface.c src/gallium/drivers/llvmpipe/lp_tex_cache.c src/gallium/drivers/llvmpipe/lp_texture.c src/gallium/drivers/llvmpipe/lp_tile_cache.c src/mesa/state_tracker/st_cb_condrender.c | |||
2010-01-30 | gallium: fix blend state cso | Roland Scheidegger | |
if independent blend state was disabled, only the data from first rt was stored, however the comparison used the full state, hence there never was a match and always a new object was created. Fixes a huge performance drop with llvmpipe due to recompilation. | |||
2010-01-29 | tgsi: add properties for fragment coord conventions (v3) | Luca Barbieri | |
Changes in v3: - Documented the new properties - Added comments for property values - Rebased to current master Changes in v2: - Caps are added in a separate, subsequent patch This adds two TGSI fragment program properties that indicate the fragment coord conventions. The properties behave as described in the extension spec for GL_ARB_fragment_coord_conventions, but the default origin in upper left instead of lower left as in OpenGL. The syntax is: PROPERTY FS_COORD_ORIGIN [UPPER_LEFT|LOWER_LEFT] PROPERTY FS_COORD_PIXEL_CENTER [HALF_INTEGER|INTEGER] The names have been chosen for consistency with the GS properties and the OpenGL extension spec. The defaults are of course the previously assumed conventions: UPPER_LEFT and HALF_INTEGER. | |||
2010-01-28 | Merge commit 'origin/perrtblend' | Roland Scheidegger | |
Conflicts: src/gallium/drivers/softpipe/sp_screen.c src/gallium/include/pipe/p_defines.h | |||
2010-01-28 | tgsi: Constants declared with ureg_DECL_constant() are one-dimensional. | Michal Krol | |
This is to maintain backward compatibility with drivers that don't support arrays of constant buffers. | |||
2010-01-28 | tgsi: Add ureg_property_gs_output_prim/max_vertices(). | Michal Krol | |
2010-01-28 | gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS. | Michal Krol | |
2010-01-28 | gallium: Enable multiple constant buffers for vertex and geometry shaders. | Michal Krol | |
2010-01-28 | tgsi: Handle two-dimensional constants in text parser. | Michal Krol | |
2010-01-28 | gallium: Implement 2D constant buffers for fragment shader in softpipe. | Michal Krol | |
2010-01-28 | tgsi: Handle 2-D declarations. | Michal Krol | |
2010-01-28 | tgsi: Silence uninitialized variable warning. | Vinson Lee | |
2010-01-27 | util: Remove unnecessary header. | Vinson Lee | |
2010-01-27 | tgsi: Remove unnecessary header. | Vinson Lee | |