Age | Commit message (Collapse) | Author |
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Move these to a higher level instead.
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The memcmp() fails to detect buffer size changes...
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This provides better information about which images in texture object have changed.
Also, call texture_update() from more places previously missed.
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Need to find highest used sampler so search from end toward beginning.
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(blit, gen-mipmaps, quad-clear, etc)
Also, additional cso_set_*() functions for viewport, framebuffer, blend color,
etc. state.
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If we go behind the CSO context's back and set pipe state directly we
need to invalidate the CSO's 'current' pointers.
This will be revisited...
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Copy rectangular region from one surface to another w/ scaling.
Disables most fragment operations.
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THere are 64-bits in a uint64_t, not 128. Duh.
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Based on code from Mesa's state tracker.
Still need to implement fallbacks for those texture formats which can't
generally be rendered to.
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Passthrough is actually more tricky than you'd think...
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handles.
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quads)
New draw_enable_point_sprites() function.
Fixes spriteblast.c demo
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Glean vertProg1 runs all the way through, rather than aborting.
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