Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-25 | gallium: modify draw_find_vs_output() to search vertex shader outputs | Brian | |
This simplifies drivers using the draw module and removes the last dependency on vertex-shader "internals". Since the draw module is producing the post-transformed vertices, it makes sense to ask it where specific vertex attributes are located. This could also simplify some things in the state tracker code for selection, feedback, rasterpos... | |||
2008-02-25 | Replace standand library functions by portable ones. | José Fonseca | |
2008-02-25 | Add Zack's comments about CSOs. | José Fonseca | |
2008-02-24 | Add new files. | José Fonseca | |
2008-02-24 | gallium: Fix MSVC warnings. | José Fonseca | |
2008-02-23 | gallium: added new tgsi_scan.c / tgsi_scan_shader() function | Brian | |
Used to get information about registers, instructions used in a shader. | |||
2008-02-24 | gallium: MSVC fixes. | José Fonseca | |
2008-02-23 | Bring in several forgotten MSVC fixes. | José Fonseca | |
2008-02-22 | gallium: fix bug in which wide point stage overrode the aapoint stage | Brian | |
Also, simplify the logic a bit. | |||
2008-02-23 | gallium: Countour MSVC's pickyness for structures returned by value. | José Fonseca | |
2008-02-23 | gallium: Wrap decls in extern "C". | José Fonseca | |
2008-02-23 | gallium: Add cso convenience routine (from Keith's patch). | José Fonseca | |
2008-02-23 | gallium: MSVC fixes. | José Fonseca | |
2008-02-23 | gallium: Silence compiler warnings on Windows. | Michal Krol | |
2008-02-21 | gallium: new draw stage for polygon stipple. | Brian | |
For hardware without native polygon stipple. Create a 32x32 alpha texture that encodes the stipple pattern. Modify the user's fragment program to sample the texture (with gl_FragCoord) and kill the fragment according to the texel value. Temporarily enabled in softpipe driver, replacing the sp_quad_stipple.c step. | |||
2008-02-21 | gallium: new AA point drawing stage | Brian | |
AA points are drawn by converting the point to a quad, then modifying the user's fragment shader to compute a coverage value. The final fragment color's alpha is modulated by the coverage value. Fragments outside the point's radius are killed. | |||
2008-02-21 | draw: vertex cache rework | Keith Whitwell | |
Take a baby step to straightening out vertex paths. | |||
2008-02-21 | tgsi: print debug messages on failure to codegenerate | Keith Whitwell | |
2008-02-20 | gallium: re-fix some msvc warnings | Brian | |
2008-02-19 | Fix windows build. | José Fonseca | |
2008-02-19 | Portability fixes. | José Fonseca | |
Eliminate C99/C++ constructs. (We should actually disable gcc C99 syntax options if we are serious about portability.) | |||
2008-02-19 | Remove src/mesa and src/mesa/main from gallium source include paths. | José Fonseca | |
2008-02-19 | Bring in ppc spe rtasm into gallium's rtasm module. | José Fonseca | |
Moving files since these are not being used outside gallium. | |||
2008-02-19 | Add run-time cpu capabilities detection stubs. | José Fonseca | |
2008-02-19 | Simplify makefile boilerplate code. | José Fonseca | |
Don't define ASM_SOURCES variable globally -- reserve that variable to be defined locally by makefiles, together with C_SOURCES and CPP_SOURCES. | |||
2008-02-19 | Use gallium's rtasm module. | José Fonseca | |
2008-02-19 | Move mm.c code into util module. | José Fonseca | |
Using the u_ prefix to distingish the c source files that support gallium interfaces and those that have really no relation with gallium itself. | |||
2008-02-19 | Add copyright headers to all rtasm source files. | José Fonseca | |
2008-02-19 | Rename rtasm files. | José Fonseca | |
2008-02-19 | Bring rtasm from mesa to gallium. | José Fonseca | |
2008-02-19 | Initial scons support to build gallivm. | José Fonseca | |
Not yet complete. | |||
2008-02-18 | gallium: remove the prototype/unused wide_line_aa() function | Brian | |
2008-02-18 | gallium: antialiased line drawing | Brian | |
New draw/prim stage: draw_aaline. When installed, lines are replaced by textured quads to do antialiasing. The current user-defined fragment shader is modified to do a texture fetch and modulate fragment alpha. | |||
2008-02-18 | Update for llvm -> gallivm rename. | José Fonseca | |
2008-02-18 | Rename llvm -> gallivm. | José Fonseca | |
Following the directory == library name policy simplifies the build system. | |||
2008-02-18 | Standardize on using the pipe/ include prefix. | José Fonseca | |
2008-02-18 | Update scons build for new code layout. | José Fonseca | |
2008-02-18 | Code reorganization: split gallium and mesa makefiles. | José Fonseca | |
In other words, don't build src/gallium source code from within src/mesa/Makefile. Also, allow to customize which gallium auxiliary dirs, driver driver, winsys dirs get built from the config/* files. | |||
2008-02-17 | fix the build | Zack Rusin | |
2008-02-15 | Make this file build on non-SSE builds (e.g., Cell) | Ian Romanick | |
2008-02-15 | tgsi: pass through failure to sse-codegenerate for fragment programs too. | Keith Whitwell | |
In particular, will fallback to interpreted execution for shaders with TEX instructions. | |||
2008-02-15 | draw: subclass vertex shaders according to execution method | Keith Whitwell | |
Create new files for shaders compiled/executed with llvm, sse, exec respectively | |||
2008-02-15 | Merge commit 'origin/gallium-0.1' into gallium-0.1 | Keith Whitwell | |
2008-02-15 | Code reorganization: s/aux/auxiliary/ -- update build. | José Fonseca | |
2008-02-15 | Code reorganization: s/aux/auxiliary/. | José Fonseca | |
"aux" is a reserved name on Windows (X_X) |