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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-10-08
gallivm: Remove unnecessary header.
Vinson Lee
2010-10-08
gallivm: Help for combined extraction and broadcasting.
José Fonseca
2010-10-08
llvmpipe: First minify the texture size, then broadcast.
José Fonseca
2010-10-08
gallivm: Move into the as much of the second level code as possible.
José Fonseca
2010-10-08
gallivm: Warn when doing inefficient integer comparisons.
José Fonseca
2010-10-08
gallivm: round rather than truncate in new 4x4f->1x16ub conversion path
Keith Whitwell
2010-10-08
gallivm: Use the wrappers for SSE pack intrinsics.
José Fonseca
2010-10-08
gallivm: special case conversion 4x4f to 1x16ub
Keith Whitwell
2010-10-08
gallivm: Implement brilinear filtering.
José Fonseca
2010-10-08
gallivm: Fix copy'n'paste typo in previous commit.
José Fonseca
2010-10-08
gallivm: Clamp mipmap level and zero mip weight simultaneously.
José Fonseca
2010-10-08
gallivm: Use lp_build_ifloor_fract for lod computation.
José Fonseca
2010-10-08
gallivm: Don't compute the second mipmap level when frac(lod) == 0
José Fonseca
2010-10-08
gallivm: Simplify lp_build_mipmap_level_sizes' interface.
José Fonseca
2010-10-08
gallivm: Do not do mipfiltering when magnifying.
José Fonseca
2010-10-07
gallivm: Vectorize the rho computation.
José Fonseca
2010-10-06
util: Cleanup util_pack_z_stencil and friends.
José Fonseca
2010-10-06
gallivm: Compute lod as integer whenever possible.
José Fonseca
2010-10-06
gallivm: Only apply min/max_lod when necessary.
José Fonseca
2010-10-06
gallivm: don't apply zero lod_bias
Keith Whitwell
2010-10-06
gallivm: Combined ifloor & fract helper.
José Fonseca
2010-10-06
gallivm: Fast implementation of iround(log2(x))
José Fonseca
2010-10-06
gallivm: Use a faster (and less accurate) log2 in lod computation.
José Fonseca
2010-10-06
gallivm: Take the type signedness in consideration in round/ceil/floor.
José Fonseca
2010-10-05
pb: fix numDelayed accounting
Dave Airlie
2010-10-05
pb: don't keep checking buffers after first busy
Dave Airlie
2010-10-04
draw: added userclip planes and updated variant_key
delphi
2010-09-30
draw: check for null sampler pointers
Brian Paul
2010-09-30
gallivm: added some comments
Brian Paul
2010-09-30
Revert "Prefer intrinsics to handrolled atomic ops."
Tom Fogal
2010-09-30
Prefer intrinsics to handrolled atomic ops.
Tom Fogal
2010-09-30
Implement x86_64 atomics for compilers w/o intrinsics.
Tom Fogal
2010-09-30
gallivm: check for level=0 case in lp_build_minify()
Brian Paul
2010-09-30
gallivm: More comprehensive border usage logic.
José Fonseca
2010-09-30
gallium/util: remove duplicated include
Nicolas Kaiser
2010-09-30
gallium/rtasm: remove duplicated include
Nicolas Kaiser
2010-09-29
gallivm: Use SSE4.1's ROUNDSS/ROUNDSD for scalar rounding.
José Fonseca
2010-09-29
draw: pass sampler state down to llvm jit state
Brian Paul
2010-09-29
draw: added viewport and cliptest flags
Hui Qi Tay
2010-09-29
draw: cliptest and viewport done in a single loop in vertex shader
Hui Qi Tay
2010-09-27
llvmpipe: fix swizzling of texture border color
Brian Paul
2010-09-27
ureg: support centroid interpolation
Luca Barbieri
2010-09-26
util/u_blitter: fix leak
Joakim Sindholt
2010-09-25
gallivm: fix repeat() function for NPOT textures
Brian Paul
2010-09-25
gallivm: Remove dead experimental code.
José Fonseca
2010-09-25
gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.
José Fonseca
2010-09-25
draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state
José Fonseca
2010-09-25
gallivm: optimize yuv decoding
Roland Scheidegger
2010-09-25
gallivm: don't use URem/UDiv when calculating offsets for blocks
Roland Scheidegger
2010-09-25
gallivm: fix copy&paste bug
Roland Scheidegger
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