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path: root/src/gallium/auxiliary
AgeCommit message (Expand)Author
2010-10-09gallivm: fix trunc/itrunc commentRoland Scheidegger
2010-10-08gallivm: Remove unnecessary header.Vinson Lee
2010-10-08gallivm: Help for combined extraction and broadcasting.José Fonseca
2010-10-08llvmpipe: First minify the texture size, then broadcast.José Fonseca
2010-10-08gallivm: Move into the as much of the second level code as possible.José Fonseca
2010-10-08gallivm: Warn when doing inefficient integer comparisons.José Fonseca
2010-10-08gallivm: round rather than truncate in new 4x4f->1x16ub conversion pathKeith Whitwell
2010-10-08gallivm: Use the wrappers for SSE pack intrinsics.José Fonseca
2010-10-08gallivm: special case conversion 4x4f to 1x16ubKeith Whitwell
2010-10-08gallivm: Implement brilinear filtering.José Fonseca
2010-10-08gallivm: Fix copy'n'paste typo in previous commit.José Fonseca
2010-10-08gallivm: Clamp mipmap level and zero mip weight simultaneously.José Fonseca
2010-10-08gallivm: Use lp_build_ifloor_fract for lod computation.José Fonseca
2010-10-08gallivm: Don't compute the second mipmap level when frac(lod) == 0José Fonseca
2010-10-08gallivm: Simplify lp_build_mipmap_level_sizes' interface.José Fonseca
2010-10-08gallivm: Do not do mipfiltering when magnifying.José Fonseca
2010-10-07gallivm: Vectorize the rho computation.José Fonseca
2010-10-06util: Cleanup util_pack_z_stencil and friends.José Fonseca
2010-10-06gallivm: Compute lod as integer whenever possible.José Fonseca
2010-10-06gallivm: Only apply min/max_lod when necessary.José Fonseca
2010-10-06gallivm: don't apply zero lod_biasKeith Whitwell
2010-10-06gallivm: Combined ifloor & fract helper.José Fonseca
2010-10-06gallivm: Fast implementation of iround(log2(x))José Fonseca
2010-10-06gallivm: Use a faster (and less accurate) log2 in lod computation.José Fonseca
2010-10-06gallivm: Take the type signedness in consideration in round/ceil/floor.José Fonseca
2010-10-05pb: fix numDelayed accountingDave Airlie
2010-10-05pb: don't keep checking buffers after first busyDave Airlie
2010-10-04draw: added userclip planes and updated variant_keydelphi
2010-09-30draw: check for null sampler pointersBrian Paul
2010-09-30gallivm: added some commentsBrian Paul
2010-09-30Revert "Prefer intrinsics to handrolled atomic ops."Tom Fogal
2010-09-30Prefer intrinsics to handrolled atomic ops.Tom Fogal
2010-09-30Implement x86_64 atomics for compilers w/o intrinsics.Tom Fogal
2010-09-30gallivm: check for level=0 case in lp_build_minify()Brian Paul
2010-09-30gallivm: More comprehensive border usage logic.José Fonseca
2010-09-30gallium/util: remove duplicated includeNicolas Kaiser
2010-09-30gallium/rtasm: remove duplicated includeNicolas Kaiser
2010-09-29gallivm: Use SSE4.1's ROUNDSS/ROUNDSD for scalar rounding.José Fonseca
2010-09-29draw: pass sampler state down to llvm jit stateBrian Paul
2010-09-29draw: added viewport and cliptest flagsHui Qi Tay
2010-09-29draw: cliptest and viewport done in a single loop in vertex shaderHui Qi Tay
2010-09-27llvmpipe: fix swizzling of texture border colorBrian Paul
2010-09-27ureg: support centroid interpolationLuca Barbieri
2010-09-26util/u_blitter: fix leakJoakim Sindholt
2010-09-25gallivm: fix repeat() function for NPOT texturesBrian Paul
2010-09-25gallivm: Remove dead experimental code.José Fonseca
2010-09-25gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.José Fonseca
2010-09-25draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic stateJosé Fonseca
2010-09-25gallivm: optimize yuv decodingRoland Scheidegger
2010-09-25gallivm: don't use URem/UDiv when calculating offsets for blocksRoland Scheidegger