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path: root/src/gallium/docs/source/cso
AgeCommit message (Collapse)Author
2010-02-04gallium: add point_quad_rasterization bit to rasterizer stateRoland Scheidegger
This determines if points should be rasterized according to GL point rules or as normal quads (GL point sprites / d3d points / d3d point sprites).
2010-02-03docs: fix point sprite documentationRoland Scheidegger
2010-02-03gallium: clean up point sprite rasterizer stateRoland Scheidegger
Don't need sprite coord origin per coord. Also, don't need separate sprite enable bit - if all coords have it diabled, then there are no point sprites (technically, there's a distinction in pre-GL3, but it only differs in having more leniency in clamping to max size, something the state tracker would need to handle and the hardware won't bother anyway). Also, use packed field for the per-coord enables. All in all, should save 3 dwords in rasterizer state (from 10 down to 7).
2010-01-12gallium: remove point_size_min and point_size_max from rasterizer stateRoland Scheidegger
The state tracker is responsible for clamping to any graphics API enforced size min/max limits for both the static point_size setting as well as per vertex point size (in the vertex shader). Note that mesa state tracker didn't actually use these values.
2010-01-06gallium/docs: finish up description of pipe_rasterizer_state fieldsBrian Paul
2009-12-21More docs. Glossary.Corbin Simpson
2009-12-20Moar docs, mostly context.Corbin Simpson
2009-12-20Document rasterizer.Corbin Simpson
2009-12-20Fill out some of the CSO info.Corbin Simpson
...And looks like there's already things I don't know. Go figure.
2009-12-20Add Gallium docs.Corbin Simpson
In Sphinx/ReST format.